Author Archive

Borderlands Save Editor (Revision 10)

Saturday, October 31st, 2009

This editor is no longer being updated and does not support newer Borderlands patches. It is highly recommended that you use WillowTree# instead.

Newer build of my Borderlands save editor, fixes the problem with editing Roland (Soldier) saves, as well as several other minor changes and fixes.

Borderlands Save Editor

Download

If you encounter any problems (crashes, etc), feel free to comment this post.

Borderlands Save Editor (Revision 9)

Friday, October 30th, 2009

See new post for a new build.

Made an editor for Borderlands saves; seems stable enough for public consumption now.

Download

If you encounter any problems (crashes, etc), feel free to comment this post.

Steam Achievement Manager games update

Sunday, October 25th, 2009

The following games have been added to the list of games that have achievements:

  • AaaAaAAA!!! — A Reckless Disregard for Gravity
  • AI War: Fleet Command
  • Champions Online
  • Dreamkiller
  • Everyday Genius: SquareLogic
  • Garry’s Mod
  • Lucidity
  • Madballs in…Babo:Invasion
  • Metal Drift
  • Nancy Drew: Ransom of the Seven Ships
  • Osmos
  • QuantZ
  • Zombie Bowl-O-Rama
  • Zuma’s Revenge

Steam Achievement Manager games update

Monday, August 17th, 2009

The following games have been added to the list of games that have achievements:

  • Bad Rats
  • Droplitz
  • Foreign Legion: Buckets of Blood
  • Texas Cheat’em

Dawn of Discovery / ANNO 1404: Unlock Preorder Content

Wednesday, July 22nd, 2009

Want the preorder Silver Ship or Preorder Emblem but didn’t preorder the game?

  1. Extract preorder_hack.zip to your game directory. It should not overwrite any files.
  2. Set PreferLocalFiles in Engine.ini to 1. This file can be found on Vista/Win7 in C:\Users\Username\AppData\Roaming\Ubisoft\Anno1404\Config\Engine.ini. It’s probably something like C:\Documents and Settings\Username\Application Data\Ubisoft\Anno1404\Config\Engine.ini on XP.
  3. Start any game, rename one of your ships to the The Silver Ship. If you are playing the game in a different locale than English, you will need to extract change_achievement_name.zip to your game directory as well.
  4. You should see at least one achievement unlock.
  5. Silver Ship and Preorder Emblem should now be enabled. Silver Ship toggle is in game options, Preorder Emblem is listed with all other unlocked emblems.
  6. Remove the extract file(s) after you’ve saved and exited the game.

Ghostbusters Update

Tuesday, July 7th, 2009

Updated binary of the Unpack tool from SVN rev10. Fixes an issue with handling of compressed data in pod files from the PS2 version of Ghostbusters.

Left4Dead *.vpk Extraction Tools, Updated

Tuesday, July 7th, 2009

A newer build of my VPK tool. This fixes support for the newer VPK format that was introduced recently in Left4Dead.

Steam Achievement Manager 5.1

Monday, June 29th, 2009

This fixes the crash issues introduced with a recent Steam update.

You can download the new version of Steam Achievement Manager on its page.

New games listed as of 5.1:

  • America’s Army 3
  • FLOCK!
  • Light of Altair

Prototype Command-line Arguments

Sunday, June 21st, 2009

I posted this on a forum, but here is a (mostly) complete list of command-line arguments available to Prototype.

My favorite being prototypef.exe Level=manhattanTest which starts the game in a game with all upgrades unlocked, no missions, and no infected & military.
(more…)

Prototype

Sunday, June 21st, 2009

So, someone convinced me to try working on Prototype, and so far it’s been a success. I’m currently working on an editor for the Pure3D (*.p3d) files, called Edit3D.

edit3d

It’s working pretty good, the big brunt of the work will be researching & writing code to serialize/deserialize the many, many different types of data in the Pure3D files. I did a test texture replacement of alex_body_dm.dds with good success:

prototypef 2009-06-21 18-19-15-08