This editor is no longer being updated and does not support newer Borderlands patches. It is highly recommended that you use WillowTree# instead.
Newer build of my Borderlands save editor, fixes the problem with editing Roland (Soldier) saves, as well as several other minor changes and fixes.
If you encounter any problems (crashes, etc), feel free to comment this post.
Tags: File Formats, Hacking, Tools
Here ya go my Sniper rifles
Actually i using them on PT2…
** PPZ570 VICIOUS WRATH: 1 Hit KO almost everyting with innacurate fire except bosses… and criticals… well… sometimes u see 9999 damage (¿9999 is the MAX dmg we can deal?) on targets lvl 30 ~ 40… not tested with higgher lvl targets yet (45+)
** PPZ570 CHAOS CAUSTIC SNIPER when u fire u hit twice with 600+ corrosive dmg ( total: 1k+ dmg) and has chance of make an AOE shot; criticals… (dont remember…) TRY IT lol
PPZ570 CHAOS CAUSTIC SNIPER (Dark Orange High Corrosive Semi Auto Sniper Rifle FTW)
http://i116.photobucket.com/albums/o34/josekober/BL/PPZ570CCSOrange_A.jpg
http://i116.photobucket.com/albums/o34/josekober/BL/PPZ570CCSOrange_B.jpg
Damage: 682 x 2
Accuracy: 94.6
Fire Rate: 3.0
Corrosive x4 (Normal Chance)
3.2 Zoom
+150% Critical
LVL REQ: 44
TYPE:
gd_weap_sniper_rifle_semiauto.A_Weapon.WeaponType_sniper_rifle_semiauto
GRADE:
gd_customweapons.Reward_Weapons.CustomWeap_reward_SniperRifle
QUALITY:
5
MANUFACTURER:
gd_manufacturers.Manufacturers.Maliwan
PREFIX:
gd_weap_names_shared.Prefix_Tech.Prefix_DTCorrosive2_Caustic
TITLE:
gd_weap_sniper_rifle.Title.Title__SniperRifle
BODY:
gd_weap_sniper_rifle_semiauto.Body.body5
GRIP:
gd_weap_sniper_rifle.Grip.grip5
MAGAZINE:
gd_weap_sniper_rifle_semiauto.mag.mag5
BARREL:
gd_weap_sniper_rifle.Barrel.barrel5
SIGHT:
gd_weap_sniper_rifle.Sight.sight5_Atlas_Cyclops
STOCK:
gd_weap_sniper_rifle.Stock.stock5
ACTION:
gd_weap_repeater_pistol.Action.action5
ACCESSORY:
gd_weap_revolver_pistol.acc.acc3_Maliwan_Defiler_Corrosive
MATERIAL:
gd_weap_shared_materialparts.Material.chaos
CLIP SIZE
0
*******************************************
PPZ570 VICIOUS WRATH (Dark Orange Massive Damage Semi Auto Sniper Rifle FTW)
http://i116.photobucket.com/albums/o34/josekober/BL/PPZ570VWOrange.jpg
Damage: 1119
Accuracy: 94.8
Fire Rate: 3.2
3.2x Weapon Zoom
+156% Damage
+55% Fire Rate
+150% Critical Hit Damage
LVL REQ: 44
TYPE:
gd_weap_sniper_rifle_semiauto.A_Weapon.WeaponType_sniper_rifle_semiauto
GRADE:
gd_itemgrades.Weapons.ItemGrade_Weapon_SemiAutoSniperRifle
QUALITY:
5
MANUFACTURER:
gd_manufacturers.Manufacturers.Torgue
PREFIX:
gd_weap_sniper_rifle_semiauto.Prefix.Prefix_reload1_Vicious
TITLE:
gd_weap_sniper_rifle_semiauto.Title.Title_Tech1_Wrath
BODY:
gd_weap_sniper_rifle_semiauto.Body.body5
GRIP:
gd_weap_sniper_rifle.Grip.grip5
MAGAZINE:
gd_weap_sniper_rifle_semiauto.mag.mag5
BARREL:
gd_weap_sniper_rifle.Barrel.barrel4
SIGHT:
gd_weap_sniper_rifle.Sight.sight5_Atlas_Cyclops
STOCK:
gd_weap_sniper_rifle.Stock.stock5
ACTION:
gd_weap_repeater_pistol.Action.action5
ACCESSORY:
gd_weap_sniper_rifle_semiauto.acc.acc4_Deep
MATERIAL:
gd_weap_shared_materialparts.ManufacturerMaterials.Material_Torgue_3
CLIP SIZE
0
———–
Please, if some1 can make better versions of my Sniper Rifles post them, i want more “Final Damage” to my Vicious Wrath Sniper Rifle… also.. IDK how increase the “Elemental Chance Rate” to my Corrosive Rifle, feel free to experiment with them 🙂
Sorry for my bad english.
I sure would like to take a look at your source code man, if you would be willing. Or, barring that, could you share some details on the file format?
I just wanted to say Thanks Rick! This is a fine tool. Keep up the good work.
could someone have a volcano sniperrifle post the gun’s accessory, pls?
sorry, my english is not very well 🙂
@Bookgrinder:
Scrool up a little and maybe u find the answers…
But if u are too lazy to do that, here ya go
The accesory what u looking for is
gd_weap_sniper_rifle.acc.acc2_Maliwan_Volcano_Incendiary (X4 Incendiary Damage)
Great job so far! The one thing this could really use is a dropdown menu in the parts list showing every possible part for that column.
ok here is the parts list for the not quite 3k (+3xx%) damage sniper rifle
gd_weap_sniper_rifle.A_Weapon.WeaponType_sniper_rifle
gd_itemgrades.Weapons.ItemGrade_Weapon_SemiAutoSniperRifle
5
gd_manufacturers.Manufacturers.Hyperion
gd_weap_sniper_rifle_semiauto.Prefix.Prefix_reload1_Vicious
gd_weap_sniper_rifle_semiauto.Title.Title_Tech1_Wrath
gd_weap_sniper_rifle_semiauto.Body.body5
gd_weap_sniper_rifle.Grip.grip4
gd_weap_sniper_rifle_semiauto.mag.mag5
gd_weap_sniper_rifle.Barrel.barrel5
gd_weap_sniper_rifle.Sight.sight5_Atlas_Cyclops
gd_weap_sniper_rifle.Stock.stock5
gd_weap_repeater_pistol.Action.action5
gd_weap_sniper_rifle.acc.acc2_Maliwan_Volcano_Incendiary
gd_weap_shared_materialparts.Material.chameleon
0
That would be a great idea Ryan…sounds like hard work though =/
it seems to be the material that resets when i join another server.
@Antaeus:
Have u tested that rifle with another accessory mod? like “_Deep4” (i think that one add more base damage to the weapon)
Is exactly the same as my rifle, just manufacturer and materials are differents… im gonna try it
Can anyone share a kickass support machine gun?
More Sniper Rifles.. even better… 🙂
http://i116.photobucket.com/albums/o34/josekober/BL/PPZ570VW.jpg
gd_weap_sniper_rifle.A_Weapon.WeaponType_sniper_rifle
gd_itemgrades.Weapons.ItemGrade_Weapon_SemiAutoSniperRifle
5
gd_manufacturers.Manufacturers.Torgue
gd_weap_sniper_rifle_semiauto.Prefix.Prefix_reload1_Vicious
gd_weap_sniper_rifle_semiauto.Title.Title_Tech1_Wrath
gd_weap_sniper_rifle_semiauto.Body.body5
gd_weap_sniper_rifle.Grip.grip4
gd_weap_sniper_rifle_semiauto.mag.mag5
gd_weap_support_machinegun.Barrel.barrel4_Torgue_Bastard
gd_weap_sniper_rifle.Sight.sight5_Atlas_Cyclops
gd_weap_sniper_rifle.Stock.stock5
gd_weap_repeater_pistol.Action.action5
gd_weap_sniper_rifle_semiauto.acc.acc4_Deep
gd_weap_shared_materialparts.ManufacturerMaterials.Material_Torgue_3
0
*****
http://i116.photobucket.com/albums/o34/josekober/BL/PPZ570CCD_A.jpg
http://i116.photobucket.com/albums/o34/josekober/BL/PPZ570CCD_B.jpg
gd_weap_sniper_rifle.A_Weapon.WeaponType_sniper_rifle
gd_customweapons.Reward_Weapons.CustomWeap_reward_SniperRifle
5
gd_manufacturers.Manufacturers.Maliwan
gd_weap_names_shared.Prefix_Tech.Prefix_DTCorrosive2_Caustic
gd_weap_revolver_pistol.Title.TitleM_Maliwan1_Defiler
gd_weap_sniper_rifle_semiauto.Body.body5
gd_weap_sniper_rifle.Grip.grip5
gd_weap_sniper_rifle_semiauto.mag.mag5
gd_weap_support_machinegun.Barrel.barrel4_Torgue_Bastard
gd_weap_sniper_rifle.Sight.sight5_Atlas_Cyclops
gd_weap_sniper_rifle.Stock.stock5
gd_weap_repeater_pistol.Action.action5
gd_weap_revolver_pistol.acc.acc3_Maliwan_Defiler_Corrosive
gd_weap_shared_materialparts.Material.chaos
0
***
FACT: Prefix and Tittle CHANGE base stats on the weapons, Tittles, cos they can give us red tex options and they have extra bonus, Prefix, simply pick one of my sniper rifles and just change the prefix to
gd_weap_sniper_rifle_semiauto.Prefix.Prefix_none
OR
gd_weap_sniper_rifle_semiauto.Prefix.PrefixU_none
OR
Dont put nothing (and the system will choose “none” for u)
and see the BIG difference on stats of the weapons.
See ya
( gd_weap_shared_materialparts.Material.chameleon ) – doesnt work in multiplayer :/ … anyone no a fix?
If you join a game in multi with a weapon using this material it gets removed so then the weapon is using no material 🙁
Please anyone i would love to know how to fix as this material boosts your weapons dmg by about 120%
— Or if anyone knows of another material that gives a dmg boost and works in multiplayer i would greatly appreciate it.
So if the prefix does nothing, how would you manage to get the effect of a prefix onto a gun if there is only 1 acc slot which is taken up by what you use in the title?
I have fallen in love with combat rifles! so now i gona post two combat rifles, one with insane acuracy and rof, and one with insane dmg and clip size and a high rof
these weapons will have white rarety sice i went past orange ;P
first one has 98% acuracy 15 rof(30 rof when scoped)
Type: gd_weap_combat_rifle.A_Weapon.WeaponType_combat_rifle
Grade: gd_itemgrades.Weapons.ItemGrade_Weapon_CombatRifle
Qualety: 0-5 depends on your level
manufacturer: gd_manufacturers.Manufacturers.Hyperion
Prefix: gd_weap_names_shared.Prefix.Prefix__Combat
Title: gd_weap_combat_rifle.Title.TitleM_Hyperion_Destroyer
body: gd_weap_combat_rifle.Body.body5 ( tell me if you got a better body plz)
Grip: gd_weap_combat_rifle.Grip.grip5_Gearbox
Mag: gd_weap_machine_pistol.mag.mag3_SandS_Thanatos (very fast relode speed! )
Barrel: gd_weap_combat_rifle.Barrel.barrel5_Hyperion_Destroyer (could be used on outher weapons for more dmg)
Sight: gd_weap_repeater_pistol.Sight.sight5_Hyperion_Invader (much faster rof when scoped! )
Stock: gd_weap_combat_rifle.Stock.stock5 (tell me if u got a better stock plz!)
Accesorary: gd_weap_revolver_pistol.acc.acc5_Atlas_Chimera (<— the best of the best of you ask me!)
Material: gd_weap_shared_materialparts.ManufacturerMaterials.Material_Hyperion_1
Hyperion is wery rare weapons in game and has very good precision, so if you want better precision, make it an hyperion!
this whas to boring so im not gona put up next weapon if i dont get any request from it, but i can tell you it got an clip size of 174 as a soilder and u can get it even bigger as a soilder! it has rof 15 acc 94% shoot as hard as a sniper and make explosions as well as electrucution and the green stuf and kill everything in its way!
Hey guys I have been using this mod since revision 9. I love it Rick. We really do appreciate it. Some things I think that might help is an item editor. I saw someone mention it like back in the days of Jamala’s hero editor for Diablo 2? That was awesome. Check it out though this save editor has one feature I think ours is missing. Setting level above 50. This would be a great bonus being that I believe it affects drops AND it affects your health. If you can do this Rick or if someone can help me figure out how to do this (since I can’t get this save editor to work with my files) I would greatly appreciate it. Good luck all!
Oops forgot the link.
http://killergpmods.com/MyPrograms/BorderlandsSE/Borderlands%20Save%20Editor.rar
You probably have to register.
Class Mod notes
I am working with a soldier, and just tweaking Class Mods I have. Here’s what I have found:
Body: [Character Name]_[Body]. no idea… doesn’t change the family of the class mod…
Leftside: leftside[#][a-c], the number can be blank, 2 through 6, increases the number of skills for a specific class mod family (ex: leader class mod), this will change the ‘tenths’ place on the name of the class mod. the letter marking further rearranges which skill gets the better stat, but i have also seen the letter change the skills too for lower level leftside values.
Rightside: rightside[#], the number can be blank, 2 through 6, changes the ‘starting’ values of the skills determined by leftside and material, 1 or blank is lowest starting value, 6 is the highest. changes the ‘hundreths’ place on the name of the class mod
Material: Material_[Manufacturer]_#, 1 through 3, this changes or adds a skill not already included in the leftside attribute. the manufacturer name change changes the COLOR of the item in the DECK, NOT the color of the NAME, but the actual image of the do-hicky.
NOTE: Changing these three items around can get you a class mod with the same PRICE, NAME, and SKILLS, but just the deck card will look different. Other scenarios, the name and deck change, but the stats remain the same.
Manufacturer: changing this changes the deck card AND for some reason changes the level. why does it change the level? your guess as good as mine!
Prefix: changes the name, but not the stats
Quality: changes the level and increases the stats of the skills, i was able to make a level 43 class mod with the same stats as a level 25 class mod (leader class mod)
thats lal i have for the moment…
Some edits on my last post, you can add gd_weap_repeater_pistol.Action.action5 to action, but then the rof just gets to high…
i use it for my outher gun and then it doesent have 15 rof but 34 rof
check that, body does change the family of class mod. click SAVE people!
You should try the Skull Masher barrel (rifle) on that rifle…take the shots to 6. I also always use Thantos clips, are the mag5’s better?
Ok, I have some really wicked pistols….one revolver does 198dmg X 14 bullets, I’ve seen it do over 25k dmg in a single shot against same level Spiderants.
Then I also have a mess of repeaters that do between 40 and 120 damage and all fire between 14 and 19 per shot.
Also, I am not 100% sure that title does nothing. I know that for the vast majority of titles it only changes the name, but some like Angry, and Bad and Bloody and many others seem to change weapon damage.
I am currently working on making better weapons, I will post some of my pistols and I will go make a better Anarchy for you toosax Give me like 30 minutes.
@ Trazor
For your rifle body you can use the following line to add ammo regen.
gd_weap_patrol_smg.Body.body3_Tediore_Savior
It might lower your overall base damage but you will never run out of ammo.
Could anyone post the recipe for a lvl 25 survivor mod?
Still looking for some clarification mainly because I would like to create an SMG that can be properly found (or almost)
Let’s say I want to use the prefix Ruthless (Prefix_Acc2_Ruthless) and title Bruiser (Title_Damage1_Bruiser), and in the acc slot I used the Ruthless acc (acc2_Ruthless) would I get 2 effects of Ruthless and 1 of Bruiser, only 1 Ruthless effect? Any help would be appreciated.
It seems as though if there is an Acc of the same name then the prefix doesn’t do anything.
But I could be wrong, it just seems like that is the case so far from my crafting.
I just made a Revolver with 1200 X2 damage.
I also Made alot of crazy shot Smgs and revolvers…They all have between 14 and 28 rounds fired per shot, but they all have an Acc of 0.0
I think putting the meat grinder combat rifle magazine and giving them all 114 rounds might have made them a tad unwieldy.
I am going to swap back to the thanatos and see if it helps.
Thnx MITH for the info.
I’ll be posting more weps soon in another couple of hours time, for now it’s 4 in the morning over here and I’m gonna catch some Z’s.
chow dudes
(P.S. my gamespy ID is – xenomorph21153)
Do guns that are made by the game and you pick up follow that the acc slot will contain one of the parts found in the title or prefix?
A Sniper i made,
Good Power, Good Rate, High Accuracy
I Dislike the Altas Scope, Its way too much Zoomed for my style.
If you feel the same, You might like this one.
http://img188.imageshack.us/i/itemcard00001.png/
Type : gd_weap_sniper_rifle_semiauto.A_Weapon.WeaponType_sniper_rifle_semiauto
Grade : gd_itemgrades.Weapons.ItemGrade_Weapon_SemiAutoSniperRifle
Quality : 5
Manufacture : gd_manufacturers.Manufacturers.SandSMunitions
Prefix : gd_weap_sniper_rifle_semiauto.Prefix.Prefix_reload1_Vicious
Tittle: gd_weap_sniper_rifle_semiauto.Title.Title_Tech1_Wrath
Body: gd_weap_sniper_rifle_semiauto.Body.body5
Grip: gd_weap_sniper_rifle.Grip.grip4
Magazine: gd_weap_sniper_rifle_semiauto.mag.mag5
Barrel: gd_weap_sniper_rifle_semiauto.Barrel.barrel1_Dahl_Penetrator
Sight: gd_weap_sniper_rifle.Sight.sight5
Stock: gd_weap_revolver_pistol.Stock.stock3
Action: gd_weap_repeater_pistol.Action.action4
Accessory : gd_weap_revolver_pistol.acc.acc3_Maliwan_Defiler_Corrosive
Material : gd_weap_shared_materialparts.ManufacturerMaterials.Material_Torgue_3
Clip : 0
Im in need of the below
Artifact Codes for Hunter With All Elements
A Good Repeater Pistol please also ????
Please post the HEX please.
Ty in advance.
i had that lose stat glitch and i try to recover everything that i had with the save editor.
I just wanna know how can I get the artifacts back, like what are the codes
One more thing, i lost all my stat for proficiency and i edited it but doesn’t seems like it is
gaining experience anymore after i modify it although i got to the level
by the way I’m Sirens just wonder if anyone have the list for all the artifacts or some please
Please post it up if you know them
Thank you in advance
Rick, any word on my problem? 🙁
Would there be any way to make the weapon editor show the stat card without going into the game? would make testing and editing weapons much simpler
Everytime I run this I get the error: The application failed to initialize properly (0xc00000135). Click on OK to terminate the application.
Any ideas on this anyone? Thanks in advance 🙂
Hey do you guys know if we edit our backpack size in the program, will players that join OUR hosted game get their backpack enlarged? or is that only if the host has ini file edited?????????
i notice some of you have done some research on parts/materials please post them on the following site to help out all the modders out there :-)……p.s great editor rick
http://blmodding.wikidot.com/
Saw a few asking for it, so here it is…
Gunslinger Class mod with Pistol Regen
48 Required
+84% Pistol Fire Rate
+3 Deadly Skill
+4 Relentless Skill
+23 Pistol Ammo Regeneration
Type- gd_CommandDecks.A_Item.Item_CommandDeck_Mordecai
Grade- gd_itemgrades.Gear.ItemGrade_Gear_ComDeck_Mordecai
Quality- 5
Body- gd_CommandDecks.Body_Mordecai.Mordecai_Gunslinger
Left Side- gd_CommandDecks.LeftSide.leftside4b
Right Side- gd_CommandDecks.RightSide.rightside6
Material- gd_CommandDecks.ManufacturerMaterials.Material_Vladof_3
Manufacturer- gd_manufacturers.Manufacturers.Vladof
Prefix- gd_CommandDecks.Prefix.Prefix_Mordecai_Gunslinger
Title- gd_CommandDecks.Title.Title_ComDeckMordecai
gd_weap_patrol_smg.A_Weapon.WeaponType_patrol_smg
gd_itemgrades.Weapons.ItemGrade_Weapon_PatrolSMG
5
gd_manufacturers.Manufacturers.Hyperion_3
gd_weap_names_shared.Prefix_Tech.Prefix_DTIncendiary4_Combustion
gd_weap_patrol_smg.Title.TitleM_Maliwan1_HellFire
gd_weap_patrol_smg.Body.body3_Tediore_Savior
gd_weap_patrol_smg.Grip.grip3
gd_weap_patrol_smg.mag.mag4
gd_weap_patrol_smg.Barrel.barrel5
gd_weap_patrol_smg.Sight.sight1
gd_weap_patrol_smg.Stock.stock5
none
gd_weap_patrol_smg.acc.acc5_Maliwan_HellFire
gd_weap_shared_materialparts.ManufacturerMaterials.Material_Maliwan_1
0
150dmg, 95%+ accuracy, amazing scope, 55 clip, 4x fire dmg (100% chance).
This takes down even lvl 51 badass guys in one clip (presuming you have lvl50 proficiency).
http://img188.imageshack.us/img188/2437/itemcard00002s.png
Automatic, Rapid Fire Sniper Rifle:)
Thanks for the editor!
For those looking for Artifacts.
Put these in the item table.
*****************************************
0
gd_ElementalUpgrade.A_Item.ElementalArtifact_Mordecai
gd_customitems.Items.CustomItem_Elemental_Mordecai_Shock
5
gd_ElementalUpgrade.Body.Body_RequiredShared
gd_ElementalUpgrade.LeftSide.LeftSide_Level5
gd_ElementalUpgrade.RightSide.RightSide_Shock
None
gd_manufacturers.Manufacturers.Eridian
gd_ElementalUpgrade.Prefix.Prefix_Shock
gd_ElementalUpgrade.Title.Title_Artifact
1
*********************************
Note: You must customize these entries for your own character/desired element type (Unless you want Mordecai Shock elements).
The first part you want to edit is your character, so just change the name, so for example, if I want to make this for a Brick character.
Change these to Brick (2 places):
gd_ElementalUpgrade.A_Item.ElementalArtifact_Brick
gd_customitems.Items.CustomItem_Elemental_Brick_Shock
Next is the element,
Change to whatever element you want(3 places):
gd_customitems.Items.CustomItem_Elemental_Brick_Explosive
gd_ElementalUpgrade.RightSide.RightSide_Explosive
gd_ElementalUpgrade.Prefix.Prefix_Explosive
Note: Pick only one element, you can’t use more than one.
Element Types: Incendiary, Explosive, Corrosive, Shock
Next is the level if you’re not high enough to use a level 5 (2 places):
Quality entry becomes whatever level you need.
Put the level at the end of this line, instead of the 5:
gd_ElementalUpgrade.LeftSide.LeftSide_Level5
Did they just do an online patch? All my guns are doing 1\20th of the damage they should (I didn’t change anything, it just happened).
OMG ,thank you SO much Cervantes this would help a lot.
P.S. – aesopt91113 ,I feel your pain.
im having some trouble 1 what determines the red mods like bring out Ur dead
also i cant get a grip to work can i use any or dose it half to be shotgun heres my shot guns
how can i add the red effects and add the dammage to the other one + get the grip back
anyone have any better shotguns please post
this is the one i made
127×9
68.2
1.2
2x corrosive
3.6 zoom
+40rof
gd_weap_combat_shotgun.A_Weapon.WeaponType_combat_shotgun
gd_itemgrades.Weapons.ItemGrade_Weapon_CombatShotgun
gd_weap_names_shared.Prefix_Tech.Prefix_DTCorrosive4_Vitriolic
gd_weap_combat_shotgun.Title.Title_HighSpread5_Matador
gd_weap_combat_shotgun.Grip.grip5a_Torgue
gd_weap_combat_shotgun.mag.mag5
gd_weap_combat_shotgun.Barrel.barrel5
gd_weap_combat_shotgun.Sight.sight4
gd_weap_combat_shotgun.Stock.stock_none
gd_weap_assault_shotgun.acc.acc3_Maliwan_Corrosive_Plague
gd_weap_shared_materialparts.ManufacturerMaterials.Material_Torgue_2
here is the original
101×12
11.7 acc
1.0rof
+158%dmg
3.6 zoom
+28%rof
+3 pro fired
2 in clip
gd_weap_combat_shotgun.A_Weapon.WeaponType_combat_shotgun
gd_itemgrades.Weapons.ItemGrade_Weapon_CombatShotgun
gd_weap_combat_shotgun.Prefix.Prefix_Damage1_Terrible
gd_weap_combat_shotgun.Title.Title_HighSpread2_Matador
gd_weap_combat_shotgun.Body.body4
gd_weap_combat_shotgun.Grip.grip2a_Torgue
gd_weap_combat_shotgun.mag.mag5
gd_weap_combat_shotgun.Barrel.barrel2
gd_weap_combat_shotgun.Sight.sight4
gd_weap_combat_shotgun.Stock.stock_none
gd_weap_combat_shotgun.acc.accnone
gd_weap_shared_materialparts.ManufacturerMaterials.Material_Torgue_1
To justin, WARNING YOUR COMPUTER MIGHT LAG BECAUSE THERE IS SO MUCH FLAME
______________________________
| |
| USER’S DISCRETION IS ADVISED. |
|______________________________ |
SHOTGUN :
gd_weap_combat_shotgun.A_Weapon.WeaponType_combat_shotgun
gd_customweapons.Weapons.CustomWeap_CombatShotgun_SledgesShotgun
5
gd_manufacturers.Manufacturers.Jakobs
gd_weap_names_shared.Prefix.PrefixU_blank
gd_weap_combat_shotgun.Title.TitleU_Sledge_SledgesShotgun
gd_weap_combat_shotgun.Body.body5
gd_weap_combat_shotgun.Grip.grip4
gd_weap_combat_shotgun.mag.mag2_Dahl_Bulldog
gd_weap_combat_shotgun.UniqueParts.SledgesShotgun_barrel2
gd_weap_combat_shotgun.Sight.sightnone
gd_weap_combat_shotgun.Stock.stock_none
None
gd_weap_sniper_rifle.acc.acc2_Maliwan_Volcano_Incendiary
gd_weap_combat_shotgun.UniqueParts.SledgesShotgun_Material
28
IF YOUR COMPUTER DOES LAG BECAUSE OF IT I SUGGEST YOU SWITCH TO gd_weap_patrol_smg.acc.acc5_Maliwan_HellFire
Anyone have the dump for a Thanatos pistol? I see the magazine name, but not the title (which gives it the name Thanatos). Would be greatly appreciated, thanks!
Can you give us an idea about when revision 11 will be released with PS3 support? I had gotten very far in Boderlands and my save file got corrupted, probably cause my power went out during loading.
Thanks guys this help a lot
Oh, nevermind, found it: gd_weap_machine_pistol.Title.TitleM_SandS1_Thanatos
Lots of useful parts names here: http://pastebin.com/f4f0b157d
hey guys, how come some parts of my weapons are invisible ?
Excuse me ChR1S, that X 4 explosion thing , it doesnt work for sledges shotgun. It says there X3 instead of X 4.