Archive for the ‘Valve’ Category

Steam Achievement Manager 6.3

Friday, September 23rd, 2011

Changes:

  • Added support for secure statistics.
  • Statistics will now display names instead of their ID when available.

You can download the new version of Steam Achievement Manager on its page.

Comment in this post if you’re having issues with the new version.

There has not and will not ever be a virus or trojan in SAM downloads provided through my site, if some random obscure virus scanner picks something up, it’s a false positive.

Steam Achievement Manager 6.2

Friday, July 1st, 2011

Changes:

  • Fixes issue with games that have secure achievements unlocked.

You can download the new version of Steam Achievement Manager on its page.

Comment in this post if you’re having issues with the new version.

There has not and will not ever be a virus or trojan in SAM downloads provided through my site, if some random obscure virus scanner picks something up, it’s a false positive.

Steam Achievement Manager 6.1

Thursday, June 16th, 2011

Changes:

  • Fixed issues with crashes occurring when user had a language other than English set for Windows / Steam and certain games.
  • Achievement list will now show the locked version of a icons for locked achievements.
  • Now handles serverside (secure) achievements and prevents you from managing them. (Spiral Knights)
  • (Yes, this means you can’t cheat those hats, good god the amount of crap in my inbox from people whining about this.)

You can download the new version of Steam Achievement Manager on its page.

Comment in this post if you’re having issues with the new version.

Steam Achievement Manager 6.0

Thursday, July 22nd, 2010

Changes:

  • Fixed issue with recent Steam update where Picker would claim Steam was not running.
  • Fixed issue where adding a game manually did not work properly.
  • Overhauled how SAM obtains achievement and stat info, now parses the UserGameStatsSchema files found under the Steam directory.
  • The previous entry means that the bugs where stats or achievements were duplicated or missing should now be fixed.
  • Now has a display for stats that indicates if it is increment only or not.

You can download the new version of Steam Achievement Manager on its page.

Comment in this post if you’re having issues with the new version.

Steam Achievement Manager 5.2

Wednesday, December 16th, 2009

This fixes the crash issues introduced with a recent Steam update, in addition to:

  • API improvements, no longer depends on steam_api.dll.
  • Filters in game picker.
  • Reset achievement and/or stat support.
  • Other stuff I can’t remember now.

There may be an intermittent issue with the Steam UI freezing while / after running SAM (Picker or Game), if that happens, restarting Steam should fix it. Feel free to report issues in comments.

You can download the new version of Steam Achievement Manager on its page.

New games listed as of 5.2 (a few of these are old and I just missed before):

  • Big Brain Wolf
  • Drug Wars (shitty game previously known as Merchants of Brooklyn, har)
  • Mare Nostrum
  • Rogue Warrior
  • Saw
  • Serious Sam HD: The First Encounter
  • Star Trek: D-A-C
  • Zero Gear (for the beta version…) Zero Gear Demo
  • Zombie Driver

Left4Dead *.vpk Extraction Tools, Updated

Tuesday, July 7th, 2009

A newer build of my VPK tool. This fixes support for the newer VPK format that was introduced recently in Left4Dead.

Steam Achievement Manager 5.1

Monday, June 29th, 2009

This fixes the crash issues introduced with a recent Steam update.

You can download the new version of Steam Achievement Manager on its page.

New games listed as of 5.1:

  • America’s Army 3
  • FLOCK!
  • Light of Altair

Steam Achievement Manager 5.0

Monday, May 18th, 2009

Due to lots of people bugging me about it, I’ve added support for editing statistic values to Steam Achievement Manager.

Now in version 5.0!

You can download the new version of Steam Achievement Manager on its page.

Also to address some concerns about people asking about Left 4 Dead achievements. They’re not “persisting” in-game when you unlock them in Steam Achievement Manager because there are statistic values tied to them, and the game verifies these when it lists its achievements. It has nothing to do with SteamCloud (that’s not its purpose!).

New games listed as of 5.0 (I added these before 5.0 but had not posted an update):

  • Killing Floor
  • Plants vs. Zombies
  • Zeno Clash

Fixing Titan Quest on Steam

Sunday, November 30th, 2008

I picked up a copy of Titan Quest + Titan Quest: Immortal Throne on the current Steam weekend deal, only to find that I couldn’t attempt to refresh the games list for internet games without getting a nice exception dialog.

Assertion failed!Program: ...ps\common\titan quest immortal throne\Tqit.exe
File: .\common\gsPlatformSocket.c
Line: 236Expression: theSocket != INVALID_SOCKET

I researched this to find that it seems to be a common issue on Vista SP1, someone had suspected that Titan Quest was creating a raw socket for some reason. That is in fact what it’s doing. Since I am not running the game in administrator mode, the socket creation fails.

Since I don’t really like the idea of running Steam and TQ:IT in administrator mode, I looked for a better fix.

It makes a call to socket(AF_INET, SOCK_RAW, IPPROTO_ICMP) in Engine.dll. I modified Engine.dll to make it call socket(AF_INET, SOCK_DGRAM, IPPROTO_TCP) instead. I suspect this breaks the ping display in the game list now, but it appears to run just fine now without any exceptions.

It’s a two byte fix for Engine.dll, assuming the latest version of Engine.dll for TQ:IT on Steam now (md5 of cf00e85ff32629e4ad7859765722517b), you will want to change offset 0x164A0F to 0x11 (from 0x01), and offset 0x164A11 to 0x02 (from 0x03).

GCFScape now supports VPK archives

Monday, November 24th, 2008

GCFScape can be found here.