Author Archive

Far Cry 2 repository moved

Tuesday, June 21st, 2011

The repository for my Far Cry 2 related code has been moved to a new URL:

http://svn.gib.me/public/dunia

You should be able to relocate without any issues.

Steam Achievement Manager 6.1

Thursday, June 16th, 2011

Changes:

  • Fixed issues with crashes occurring when user had a language other than English set for Windows / Steam and certain games.
  • Achievement list will now show the locked version of a icons for locked achievements.
  • Now handles serverside (secure) achievements and prevents you from managing them. (Spiral Knights)
  • (Yes, this means you can’t cheat those hats, good god the amount of crap in my inbox from people whining about this.)

You can download the new version of Steam Achievement Manager on its page.

Comment in this post if you’re having issues with the new version.

Mafia II Load Chapter Mod

Sunday, August 29th, 2010

This enables a hidden debug “Load Chapter” option in the main menu.

This is basically a better version of Costa’s freeride mod.

Download.

Steam Achievement Manager games update

Thursday, July 22nd, 2010

The following games have been added to the list of games that have achievements:

  • Alien Swarm
  • Disciples III: Renaissance
  • Fallen Earth
  • Fluttabyes
  • Jolly Rover
  • KrissX
  • Monkey Island 2: Special Edition
  • Puzzle Dimension
  • Rocket Knight
  • Tidalis
  • Turba
  • X3: Terran Conflict

Steam Achievement Manager 6.0

Thursday, July 22nd, 2010

Changes:

  • Fixed issue with recent Steam update where Picker would claim Steam was not running.
  • Fixed issue where adding a game manually did not work properly.
  • Overhauled how SAM obtains achievement and stat info, now parses the UserGameStatsSchema files found under the Steam directory.
  • The previous entry means that the bugs where stats or achievements were duplicated or missing should now be fixed.
  • Now has a display for stats that indicates if it is increment only or not.

You can download the new version of Steam Achievement Manager on its page.

Comment in this post if you’re having issues with the new version.

Steam Achievement Manager games update

Wednesday, June 23rd, 2010

I’ve been way lax in keeping the SAM games list up to date.

The following games have been added to the list of games that have achievements:

  • Alien Breed: Impact
  • Aliens vs. Predator
  • Beat Hazard
  • Bob Came in Pieces
  • Booster Trooper
  • Counter-Strike: Source
  • Counter-Strike: Source Beta
  • Dark Void Zero
  • DogFighter
  • Eversion
  • Fortix
  • Galcon Fusion
  • Lead and Gold – Gangs of the Wild West
  • Magic: The Gathering – Duels of the Planeswalkers
  • Magnetis
  • Metro 2033
  • Mole Control
  • Napoleon: Total War
  • Plain Sight
  • Puzzle Chronicles
  • Puzzler World
  • R.U.S.E
  • Season of Mystery : The Cherry Blossom Murders
  • Serious Sam HD: The Second Encounter
  • Shatter
  • Simplz Zoo
  • Sol Survivor
  • Super Laser Racer
  • Supreme Commander 2
  • The Misadventures of P.B. Winterbottom
  • Toki Tori
  • Wings of Prey
  • Ziro

Steam Achievement Manager games update

Monday, January 4th, 2010

The following games have been added to the list of games that have achievements:

  • Torchlight
  • Zero Gear

Steam Achievement Manager 5.2

Wednesday, December 16th, 2009

This fixes the crash issues introduced with a recent Steam update, in addition to:

  • API improvements, no longer depends on steam_api.dll.
  • Filters in game picker.
  • Reset achievement and/or stat support.
  • Other stuff I can’t remember now.

There may be an intermittent issue with the Steam UI freezing while / after running SAM (Picker or Game), if that happens, restarting Steam should fix it. Feel free to report issues in comments.

You can download the new version of Steam Achievement Manager on its page.

New games listed as of 5.2 (a few of these are old and I just missed before):

  • Big Brain Wolf
  • Drug Wars (shitty game previously known as Merchants of Brooklyn, har)
  • Mare Nostrum
  • Rogue Warrior
  • Saw
  • Serious Sam HD: The First Encounter
  • Star Trek: D-A-C
  • Zero Gear (for the beta version…) Zero Gear Demo
  • Zombie Driver

Borderlands Rarity Levels

Thursday, November 26th, 2009

A few of you have noted in comments that there are rarity levels past “pearlescent”, this is both correct and incorrect.

The valid game rarity levels are defined as such: (a screenshot I took from Borderlands UnrealEd several weeks ago, later modified by someone else to show actual colors)

rarity

Weapons normally range from 1 to 100 rarity, when guns fall past 100 rarity (due to either a bug or the developers didn’t think weapons could go past it), they become white due to not being in a valid rarity. “Pearlescent” weapons are in fact a bug due to this. Past this we see special rarity levels used for different types of items, such as medpacks, etc. If a weapon manages to reach those rarity levels, it will have those colors.

Steam Achievement Manager games update

Monday, November 16th, 2009

The following games have been added to the list of games that have achievements:

  • Call of Duty: Modern Warfare 2
  • Football Manager 2010
  • Left 4 Dead 2
  • Nation Red