This editor is no longer being updated and does not support newer Borderlands patches. It is highly recommended that you use WillowTree# instead.
Newer build of my Borderlands save editor, fixes the problem with editing Roland (Soldier) saves, as well as several other minor changes and fixes.
If you encounter any problems (crashes, etc), feel free to comment this post.
Tags: File Formats, Hacking, Tools
Found a great class mod for Roland :p here you guys go –
gd_CommandDecks.A_Item.Item_CommandDeck_Roland
gd_itemgrades.Gear.ItemGrade_Gear_ComDeck_Roland
2
gd_CommandDecks.Body_Roland.Roland_HeavyGunner
gd_CommandDecks.LeftSide.leftside5b
gd_CommandDecks.RightSide.rightside4
gd_CommandDecks.ManufacturerMaterials.Material_Dahl_2
gd_manufacturers.Manufacturers.Dahl
gd_CommandDecks.Prefix.Prefix_Roland_HeavyGunner
gd_CommandDecks.Title.Title_ComDeckRoland
1
This instantly makes any of your weapons godly!!! Combine this with the metal storm skill and after every kill you get a huge clip and faster firing rate, makes my revolver godly too 😀
why does your class mod have quality 2 is it ok to turn it up or is there a reason you put it like that
Go right ahead 🙂 Although I can’t guarantee satisfactory results but feel free to try
hey guys check this gun out
gd_weap_revolver_pistol.A_Weapon.WeaponType_revolver_pistol
gd_customweapons.Reward_Weapons.CustomWeap_reward_RevolverPistol
gd_manufacturers.Manufacturers.Atlas
gd_weap_shared_materialparts.Prefix.Prefix_Atlas2_Pearl
gd_weap_revolver_pistol.Title.TitleM_Atlas1_Chimera
gd_weap_revolver_pistol.Body.body3_tediore_Equalizer
gd_weap_revolver_pistol.Grip.grip3_Gearbox
gd_weap_revolver_pistol.mag.mag4
gd_weap_revolver_pistol.Barrel.barrel5_Jakobs_Unforgiven
gd_weap_revolver_pistol.Sight.sight5
gd_weap_revolver_pistol.Stock.stock_none
None
gd_weap_revolver_pistol.acc.acc5_Atlas_Chimera
gd_weap_shared_materialparts.ManufacturerMaterials.Material_Atlas_1
if you got any thing cool email me it and ill hook you up
Hi, I could use some help. Yesterday my gave save seemed to have corrupted. I’ve been trying to use the save editor (version 10, I can’t find a good link to any of the others) to fix it (or recreate it). All of my info (guns, money, items, etc) shows up when I open the save file, but saving it as a new version still causes the game to crash when I load it.
Is there a faster way to copy my gun/item data over to a “new” save other than copy and pasting it one at a time? What about fixing my save? I can upload it and let you guys look at it if it will help. I have some friends coming over to play in a few days and wanted to finish playthrough one before they got here. Any help would be greatly appreciated. Thanks!
I have error 0xc0000135.Pls help me
This means you need to install .NET 3.5.
i have a question, does this work with the 360? if so can you explain how?
Nick, it definitely does NOT work with the 360.
any1 have legit weapons like phoenix put up a couple of pages back? i wouldn’t mind a Hyperion Reaper (SliceSlice 300% Melee) or anything else thats decent. (hellfires, thanatos, mashers). Ive checked zerosubstance, they dont have much.
http://blmodding.wikidot.com/
So Xaprax do you mean you only want the weapon setups for the ones that are generated by borderlands game engine?
if so i do have a couple of nice mashers let me know if your interested and i will give you the setups of them all 😉
Hey guys here is a nice weapon
It’s an Eridan not a lot cheated, shots like the thunder storm legit
Picture : http://www.weplays4fun.de/?id=1201
gd_weap_alien_rifle.A_Shotgun.a_weap.WeaponType_Eridan_Thunder_Storm
gd_itemgrades.Weapons_Eridan.ItemGrade_Eridan_Shotgun_ThunderStorm
5
gd_manufacturers.Manufacturers.Eridian
gd_weap_alien_rifle.Prefix.Prefix_Mercurial
gd_weap_alien_rifle.Title.Title_Blaster
gd_weap_alien_rifle.Body.body4
gd_weap_alien_rifle.Grip.grip6
gd_weap_alien_rifle.mag.mag6
gd_weap_alien_rifle.Barrel.barrel4_MercurialBlaster
gd_weap_sniper_rifle.Sight.sight5_Atlas_Cyclops
gd_weap_combat_shotgun.acc.acc4_Atlas_Hydra
gd_weap_combat_shotgun.mag.mag5
gd_weap_repeater_pistol.UniqueParts.TheDove_barrel4
gd_weap_shared_materialparts.ManufacturerMaterials.Material_Eridan_1
0
haha your gunna be in for a nice surprice when this fails
Would it be possible to make a version of this wonderful little program to edit PS3 save game files please? I could send you some saves to work with if you need, although you would probably need a PS3 to check them out I suppose.
already has one u need revision 14 then you go to the save tab and uncheck the box
Revision 14? I only see revision 9 and 10 here…where is 14?
look through the last 2 pages, ive linked to it maybe 4 times
Just a curious question. Does the save-file editor and it’s 2 other files need to be placed anywhere specifically? Because no matter what i change, (Focusing on weapon proficiency and additional skillpoints), it never changes. I’ve backed up my save, and no matter what i change, it doesn’t affect it. I’m playing the PC version, with windows XP. any input would be awesome. Great job on the save-file editor. X3 reminds me of FF7 for PC back in the day.
The other 2 files (Gibbed.Borderlands.FileFormats.dll and Gibbed.Helpers.dll) stay in the same folder with the Gibbed.Borderlands.SaveEdit.exe. The Editor needs them in the same folder to function properly so I wouldn’t move them. The save file you are working on can be anywhere, I just leave them where they are and make a folder in there named backup saves and put copies of my save before I do anything incase something goes wrong.
While I haven’t tried the weapon proficiency and skill points editing, I did try the money edit and it didn’t stick for some reason. I think this editor is focused more for making and editing weapons and items since I was able to make some through a bit of trial and error quite easily. It could be that It only reads and displays the character data to show you what character file you are working on.
oh lawdy i have created an eridian rifle with 10k% burst ad a firerate of 160
its shoots 175×3 damage
and has an accuracy of 83.
as soon as i click the whole charge is gone withing half a second and then my computer laggs
also the bullets bounce 3 or 4 times before dissapearing and they have corrosive element
Hello again. X3 I’ve done a little bit of experimenting. Hokay, now, when i made a backup, it basicalyl created a duplicate of my first file. Any changes i make to the ORIGINAL, do nothing. But any changes i make to the BACKUP are what change my saved file. it’s weird. XD But interesting. It’ll take more toying around with it. Just a few questions, which i’m sure have been asked a thousand times already, but i’mma ask again….mostly because I dont have the time to read through 19 pages, hoping for the exact answer i need. x.x I have a sniper rifle, lvl 48ish, with nice stats. But i wanna improve it. How exactly do i do that? i understand adding different stocks/sights/barrels/etc change stats, but i dont know what changes to make. I’m sure there’s no official chart….yet. But any tips would be nice. I mostly wanna just crank it’s ACC to 100, give it a nice high fire rate, maybe 2.5, with a larger clip. say….10 bullets? And, if possible, there are fire Sniper Rifles with a red-text effect that says “Pele demands a sacrafice!” which in turn makes the fire-effects are explosive and do heavy damage. I would like to add that, if possible.
Assistance would be awesome, but otherwise, I’m in no hurry. I’m loving the game even with small changes i’ve already made. n.n
@MarquisElmdor
http://blmodding.wikidot.com/
u can use this site it has different parts of guns most of them with the stats they give
how do u guys edit lvl?? i edited but when i select the edited character, it goes back to 1. wats wrong???
@darn
have u actully started the game?
did you save the edited save with correct file name in the correct folder?
do you have .NET Framework 3.5? ( can be dloaded from http://www.microsoft.com/downloads/details.aspx?FamilyId=333325FD-AE52-4E35-B531-508D977D32A6&displaylang=en ) or just go to microsoft site if u dont trust me
also keep the two dlls that come with the .exe in the same folder by themselves so just the 3 files together
and if this dosnt help try re downloading the save editor.
if none of this helps im not sure what else you can do
i changed it but when trying to load it says courpt data why fif i miss something
dload .NET Framework 3.5 from http://www.microsoft.com/downloads/details.aspx?FamilyId=333325FD-AE52-4E35-B531-508D977D32A6&displaylang=en see if that helps
also keep the two dlls that come with the .exe in the same folder by themselves so just the 3 files together
and if this dosnt help try re downloading the save editor.
if none of this helps im not sure what else you can do
Hello again. Bloodrealm, thanks a bunch for the link. X3 I’m having a ton of fun experimenting, but one gun is giving me trouble. it’s a combat rifle….or is it support_machinegun? anyway, I’ll post it’s current design, and I’ll just need input as to how to increase it’s damage. it’s only showing like, 60 damage. x.x And i have the rarity at 5, but it has no level requirement. Thoughts/input would be awesome.
gd_weap_support_machinegun.A_Weapon.WeaponType_support_machinegun
gd_itemgrades.Weapons.ItemGrade_Weapon_SupportMachineGun
5
gd_manufacturers.Manufacturers.Hyperion
gd_weap_support_machinegun.Prefix.Prefix_Damage1_Shattering
gd_weap_combat_rifle.Title.Title_Accuracy1_Cobra
gd_weap_combat_rifle.Body.body5
gd_weap_revolver_pistol.UniqueParts.Patton_grip5
gd_weap_support_machinegun.mag.mag5
gd_weap_combat_shotgun.Barrel.barrel3_Carnage
gd_weap_support_machinegun.Sight.sight3
gd_weap_combat_rifle.Stock.stock5
None
gd_weap_support_machinegun.acc.acc1_Frantic
gd_weap_sniper_rifle.UniqueParts.ShepsElephantGun_Material
I’m trying to get to have simply a decent clip-size, fast reload time + fire rate, and heavy damage. maybe 500 total, not -horribly- overpowered, just sexy. XD but i just cant seem to get it’s damage above 60ish.
put the quality down until it has a level requiremnt
ill try experimenting with this gun and ill tell you if i get anything done
thanks Blood. this gun’s for a friend of mine, so the help is doubly appreciated. And so far, adjusting the quality seems to have no effect. i’ll keep trying.
Honestly, 500 damage for a support machinegun is kinda overpowered in my eyes, as compared to legit drops. I mean, I’m no stranger to crazy overpowered guns, I have a set of ~900×10 DMG revolvers that I use. Anyways, your problem seems to be that Hyperion, as a manufacturer, is not compatible with support machineguns. Try changing the manufacturer to Vladof and see what I mean. Also, changing the ItemGrade to revolver pistol seems to bump the damage too.
Ah ha! Thank you, that helped perfectly. Dark, and Bloodrealm, thanks for the help. n.n I got the assault gun of MY dreams, basically. XD fun times, especially when i toss one to my friend.
CRAP! XD The rockets do 0 damage! gotta change the barrel i guess.
Unless there’s something that causes the Carnage barrel to do 0. O.o cause i’ve seen a few builds with it, so i assume it’ll normally work fine. Could it just be because I’m tossing the carnage barrel onto a combat rifle?
I absolutely adore this site 😀 gonna need to add this to the list.
How come any save files I try to import into my PS3 all say corrupted? I edit the .sav files to the appropriate slot, and rename the folder/file as well.
First off, thanks for the hard work. I’ve learned so much in such a little time reading all the pages, that my head is going to explode!! You guys are awesome!!
I know that I can’t edit my Xbox 360 Borderlands file, so I bought this for PC. I wanted to try and recreate some of the great weapons I found on playthrough 2 of my Xbox version. Since I can’t get the detailed parts just but looking at my TV screen, I was wonder if I could at least look at the xbox version file in hopes of trying to remake the guns exactly for my PC version of Borderlands? Any help would be appreciated or if someone knows for fact it can’t be viewed, let me know. Thanks in advance.
I have encountered a crash at the end of the game when I entered the vault. I am now stuck at the vault with nothing to do and I can’t fight the boss. Is it possible to edit hexes with this program? I’ve heard a way to revert so I can face the boss again, but I have to get a hex editor. This may be a stupid question somehow but, can this program do it, or if not, can someone lead me in the right direction?
Ok I am getting a Xbox Transfer Cable. Will I be able to edit saves if I put them on my computer?
does this only work on pc? can it work on xbox or ps3
Hey, i am very interested in how you created this program, are you hex editing the data or have you coded your dll to read the data properly, if you could reply on my email i would be very gratefull, i couldn’t see any contact info on yout blog.
Thanks Scott
It serializes and deserializes the contents of the save file completely.
http://svn.gib.me/public/borderlands/trunk/Gibbed.Borderlands.FileFormats/
Is there any way to mod your level past 50? the vehicle health is just too low
Go to the player tab and change your level, then save it and you’re good to go.
it doesnt let me go past 50. I asked if i could go past 50 with anything else?
Use Willowtree.
Hey anyone have the build for the artifacts i would like to try editing them.
@JackQW
Please list the parts of the Genocide Cannon. Please, please, PLEASE!!!!!!!!!!
I’ve made two very nice class mods for Roland but I’m having a problem figuring out the fields in the editor. Both of these items are the same but one has the mod: 60% increased fire rate, and the other has: 39% increased damage. Anyone know what I’m missing?
Here are the items:
gd_CommandDecks.A_Item.Item_CommandDeck_Roland
gd_itemgrades.Gear.ItemGrade_Gear_ComDeck_Roland
5
gd_CommandDecks.Body_Roland.Roland_HeavyGunner
gd_CommandDecks.LeftSide.leftside6
gd_CommandDecks.RightSide.rightside6
gd_CommandDecks.ManufacturerMaterials.Material_Torgue_2
gd_manufacturers.Manufacturers.Torgue
gd_CommandDecks.Prefix.Prefix_Roland_HeavyGunner
gd_CommandDecks.Title.Title_ComDeckRoland
1
——————————————————————-
gd_CommandDecks.A_Item.Item_CommandDeck_Roland
gd_itemgrades.Gear.ItemGrade_Gear_ComDeck_Roland
5
gd_CommandDecks.Body_Roland.Roland_HeavyGunner
gd_CommandDecks.LeftSide.leftside6
gd_CommandDecks.RightSide.rightside6
gd_CommandDecks.ManufacturerMaterials.Material_Torgue_3
gd_manufacturers.Manufacturers.Torgue
gd_CommandDecks.Prefix.Prefix_Roland_HeavyGunner
gd_CommandDecks.Title.Title_ComDeckRoland
1
I worked through these by (pretty much) trial and error so I don’t really know a lot about what I’m doing. Any advice is much appreciated.
I’m trying to identify what is causing the difference in stats. I forgot to put that in the op.
Oops. Material difference. My bad.
hey i tried to make a spread rocketlauncher with unlimited ammo but it seems like I made a mistake because the launcher fires nothing.
Could somebody please tell me my mistake.
This is the exact order like in the save editor
gd_itemgrades.Weapons.ItemGrade_Weapon_Launcher_Rocket
gd_manufacturers.Manufacturers.Maliwan
gd_weap_rocket_launcher.A_Weapon.WeaponType_rocket_launcher
gd_weap_grenade_launcher.Body.body4_Jakobs_Terror
gd_weap_combat_shotgun.Grip.grip2a_Torgue
gd_weap_combat_shotgun.mag.mag2_Dahl_Bulldog
gd_weap_repeater_pistol.UniqueParts.TheDove_barrel4
gd_weap_rocket_launcher.Sight.sight5
gd_weap_patrol_smg.Stock.stock4
None
gd_weap_combat_shotgun.acc.acc4_Atlas_Hydra
gd_weap_shared_materialparts.ManufacturerMaterials.Material_Jakobs_3
gd_weap_alien_rifle.Prefix.Prefix_Eridan
gd_weap_revolver_pistol.Title.Title_Damage2_Justice
12
2
0
Can someone Upload a save game file with 100% complete or somthing close to that with the godly wepons please and thank you!
Hey guy need a little help with the program it runs fine after i got .net but once i try to load my ps3 save file i get an error message saying that i’m loading the wrong save file and if i click on the continue button it will try to fix the problem or i can click on the quit button to close the application. I’ve tried clicking on the continue button and nothing happens. what am i doing wrong if anyone can help that would be great.
NVM i’ve read a few pages back i got the correct program thanks alot guys
Excellent work, It worked flawlessly for everything I needed it to do. You should have a paypal donate button on here. Although 2k Games/Gearbox might not like you making money of their game….
FYI, my system is W7 Pro 64bit with latest Windows Updates.
In any case, Thanks Again, Your awesome.
ok, i am a noob! what is the name of the folder under which i save the new save?
does this work with hooking up an xbox 360 to the computer then modding things?
I had a Bloo Screen of death and had to reinstall WIndows, now i lost my Borderlands .sav file, could anyone upload it with play though 2 completed. Thank you in advance.
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just a small app change request… for the sake of safety (almost cost me my real chars… the horror!!!) would it possible to get the next version to default to an unused save spot?
this way there is less chance to accidentally override chars. editing them is fine but you want one or two that you do the real way 😛
In case nobody’s noticed the download for Revision 14 that allows modification of files for the ps3 is maxed out…………..Sooooooooooo what now?
Use this mirror http://synthpixel.com/blog/wp-content/uploads/2009/11/JackQW14.zip
ok, i need 4 sub-machine guns… one for each elemental; fire(a hellfire of course), shock, acid and explosive. all of the guns need to have x4 elemental effect and accuracy must be over 90 with at least 12.5 fire rate. i have been trying for days but only my hellfire turned up ok, the others were all broken sadly:(
also, i would like to state that this site is AWESOME!:)
and pls post the weapons as replies and for gibbed’s editor, not willowtree. i like gibbed’s more.
Hahaha, no. Hate to be rude, but that’s not really a good way to ask. Anyways, why won’t your others work? It should be a simple matter of changing the accessory to a different element.
i know it’s a bit rude. anyways, i made the guns, the problem was that they always had x3 elemental no matter what i did. i don’t have the shock version only now, and any help will be appreciated.
is this better?
Hey i was working with this and i messed up my shield. Was wondering if anyone could make one for me with 60% hp and a decent amount of shield strength
Nvm. I found a shield someone posted in a previous date. But i was wondering if anyone has worked with brick class mods. I cant seem to get one to work ive tryed messing with it but it always messed the item up.
HOW CAN U CHANGE THE NUMBER BY THE X FOR FIRE, CROSSIVE WEAPONS
Hi,
I require some mod advice to increase the accuracy of my sniper rifle without lowering damage too much.
Current setup:
gd_weap_sniper_rifle.A_Weapon.WeaponType_sniper_rifle
gd_itemgrades.Weapons.ItemGrade_Weapon_SemiAutoSniperRifle
5
gd_manufacturers.Manufacturers.Torgue
Title_Accuracy1_Distant
gd_weap_sniper_rifle_semiauto.Title.Title_Tech1_Wrath
gd_weap_sniper_rifle_semiauto.Body.body5
gd_weap_sniper_rifle.Grip.grip4
gd_weap_sniper_rifle_semiauto.mag.mag5
gd_weap_support_machinegun.Barrel.barrel4_Torgue_Bastard
gd_weap_sniper_rifle.Sight.sight5_Atlas_Cyclops
gd_weap_sniper_rifle.Stock.stock5
gd_weap_repeater_pistol.Action.action5
acc2_Maliwan_Volcano_Incendiary
gd_weap_shared_materialparts.ManufacturerMaterials.Material_Torgue_3
0
Current specs: 1357DMG, 94.5ACC 1.5RLD 10MAG 3.2x ZOOM 4x FIRE
The 94.5 accuracy simply won’t cut it at the Cyclops zoom (and i have 49 character skill with sniper rifles). I’m willing to let the damage way down to 1000 from 1350 as long as I can get it somewhere near 99 accuracy. The mag can also go down to 1 for all I care. Just interested is a high powered pinpoint accurate sniper for extreme ranges.
Any advice would be welcomed.
Edit for above post
Actual prefix is gd_weap_sniper_rifle_semiauto.Prefix.Prefix_reload1_Vicious
With Distant prefix accuracy goes up by only 1.1% and damage down to nearly 1200.
Does anyone have a Weapon without a level. I got a grenade launcher without level with 1000 damage but i need some other weapons too. Please post some
Does none have one?
Hey guys,recently,i’ve made a smg who’s launch missile per fire.
gd_itemgrades.Weapons.ItemGrade_Weapon_Launcher_Rocket
gd_manufacturers.Manufacturers.Anshin
gd_weap_patrol_smg.A_Weapon.WeaponType_patrol_smg
gd_weap_rocket_launcher.Body.body1
gd_weap_rocket_launcher.Grip.grip1
gd_weap_rocket_launcher.mag.mag1
gd_weap_rocket_launcher.Barrel.barrel2_Maliwan_Rhino
gd_weap_combat_rifle.Sight.sight2
gd_weap_patrol_smg.acc.acc4_Double gd_weap_shared_materialparts.ManufacturerMaterials.Material_Atlas_3 gd_weap_rocket_launcher.Prefix.Prefix_Acc4_Devastating
0
5
0
Buts he’s too weak..anybody to tell me how could i make it powerful?
Thanks
And by weak i mean his damage is 7X2 🙁
Hey guys
Just wondering if anyone has found a way to make a chimera SMG. i have my smg saying that it is a beat of many forms. But alas that is as far as i can get it to go. if anyone has succesfully made a chimera smg could you please post it.
use gd_weap_revolver_pistol.acc.acc5_Atlas_Chimera as the accessory
what do you modify for more damage?
somerone says:
December 25, 2009 at 7:01 pm
what do you modify for more damage?
I dunno bro 🙁
Maybe a good person advanced in making weapon could help us 🙂