Made an editor for Borderlands saves; seems stable enough for public consumption now.
Download
If you encounter any problems (crashes, etc), feel free to comment this post.
Tags: File Formats, Hacking, Tools
Made an editor for Borderlands saves; seems stable enough for public consumption now.
Download
If you encounter any problems (crashes, etc), feel free to comment this post.
Tags: File Formats, Hacking, Tools
Changing character class to Roland crashes the game. Hex editor revealed “gd_Roland.Character.CharacterClass_Mordecai” at the beginning of the file. Correcting the text did not resolve the issue. Game crashes on loading the level from my “corrected” file as well. Your program had an >1Mb string error when trying to open the “corrected” file.
Also, the drop-down box for the character is blank when loading a proper Roland save. I think these two issues are related.
On the plus side, I was able to successfully change to Brick. The game loaded and it seemed to automatically take away or ignore the Lilith skills I did not respec out of. I didn’t bother to save after to check the file.
Roland issue is a known problem and will be fixed in the next release, thanks for reporting it though. 🙂
i dont understand how to use this because it says data is unsupported
Increasing the EXP which thereby increases the level DOES properly increase the health, correct?
Great work. (:
Would be awesome is there was a list somewhere of all the choices to custom build our own weapons and whatnot…which manufacturer is better? Which stock does what? That kinda thing.
Hello, Im when i change the Location for example Lance bunker the game spawn at the arid badlands, for some reason doesnt save the spawn point selected, hope you can fix this on the next revision, good work so far, if u can fix the spawn point it would be awesome
The game checks to see if you can actually start at that location, so if you’re trying to set yourself somewhere you can’t already access it won’t work.
Anyway to edit the weapon stat values? Excellent tool btw <3
Not possible through saves, other than changing the components of the weapon, which influence the stats.
Some info for future features:
Changing the 22nd position after the character class to a 1 unlocks playthrough 2. This is also the first position after the 4th and final byte of the money data. I’ll post more info if anything changes when playthrough 2 is completed, after I actually do it.
The sixth position after the final ASCII code for each item affects the level requirement. Valid range is 0 to 5, with 5 making the item level 48. This boosts the stats on the item to that level.
Yeah, both known – the “level requirement” you mention is mislabeled as “Is Equipped” in the weapons list in rev9, and is fixed for future release. The playthrough unlock I know about too.
Thanks.
Looks like you’re a step ahead of me then.
I completed the second playthrough and I did not see any change in or near the completion byte.
The only things left to do is decipher the quest completion code and figure out how the item generator works. I don’t have time to do either, nor do I have a tool to help me analyze the item generation.
Great work so far! Good luck!
i noticed some weapons don’t allow the 5th tier of level requirement (level 48) i set a weapon to this tier and it won’t go above level 36.
also i’m tinkering around with the weapon pieces. seems the parameters only allow for 1-5 differentials of each piece.
Equipped weapons are bugged and do not show the correct level requirement. Drop it out of your inventory and check again, Thomas.
nice work, really easy to change stuff with the hex and easier with this editor, however some stuff are missing in the editor that should be add I hope in
next update. well about the lvl of item you forgot to add it to the item list which is also have the 0-5 lvl change.
another thing I must ask is can you enable the option to copy paste the tables/raws/colums so I wont need to copy each line?
another thing you guys should search is the itemgrade list so we will be able to make our own items easily all the other stuff like
barrel/body and those stuff can be found in the “2K Games\Gearbox Software\Borderlands\WillowGame\Localization\INT” directory.
I’m still testing some weapon changes with the editor to see limits and effects it makes. but I must have itemgrade to make it more stable.
Another feature I thought of that should be in there is the save slot as recognized by the game. Simply naming a file 0001 will not guarantee it saves to that spot when the game saves. If the save slot is 2, the game will overwrite your 0002 file. Read this link for information on it:
http://gbxforums.gearboxsoftware.com/showthread.php?t=81507
Bonzay0 – Please read my previous comments in this post, I’ve already commented on the scaler value. As for copying, it’s odd that you can’t, I’ve used DataGrid before and it let you copy/paste. As for easier editing of weapons/items, that will come eventually.
Syntax42 – Thanks, I wasn’t aware of that, that will be in the next release.
Great tool thanks, saved me some hassle since the game save werent working proper.
My question is if the gun stats aren’t in the game saves where are they I want a destroyer of worlds gun! 🙂 I wanna be a walking death star!
How did you figure out the hashing/encryption? What did they use? (I assume there is some since just changing the file in a hex editor causes the game to crash)
There is none.
Social comments and analytics for this post…
This post was mentioned on Reddit by riff1: well.
there goes every last bit of fairness this game had….
Are you going to add combo boxes for the weapon slots so we can easily edit weapons?
nice.
I’ve been going through the trainer and noticed you can’t even edit your weapon proficiencies.
What’s that all about?
Will there ever be a “patch” or update to where players can message people on there friends list about certain topics and do they have plans on installing sort of like a battle ground to where players can go and PvP against each other?
Hi,
if you guys are looking for item part codes for use with the editor, are you aware of this site? I’ve used it quite often and the descriptions of each part are very accurate, though i dont think that it is a complete data base yet (look at the sniper rifles section and then compare it to the other sections to see what i mean)
http://blmodding.wikidot.com/turk-s-method
i cant get it to work 🙁
trying it now =)
looks great
@ Kinker, there is some syntax that must be observed such as a byte at the start of every chunk of info that sets the number of entries in that chunk. eg, if you have 21 skill entries then the byte at the beginning must be 21. incorrect setting will result in the game crash, or the list of saved games showing a “corrupted” file.
Heloo,is there any posibility to add items on this editors?
is there a site were i can get the codes for shields and guns at. by codes i mean the code’s you enter under weapons.
You need to update daily you do a good job
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how can i use this editor ?
The brand-new Puffle Rescue mini-game is going to be arriving this week in CP. Can’t wait to check it out.
what site do you download willow tree
first you got to go to google.com and type willow tree download then you will find many other different sites ok see ya add me ps3
raysepticrules
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[…] you shouldnt have made it in the first place A: Yeah? No. If I didn't, someone else would have. Oh wait, someone did! If not WillowTree, then Gibbed's editor. If not Gibbed's editor, then someone else. People are […]
Hello I am wondering that how can I make the weapon in this editor ?
Thx a lot guys
Whats the format for editting each weapon proficiency? I can’t find it anywhere
Whats the format for editting each weapon proficiency? I can’t find it anywhere
hi
Looks like 2K or Sonyhas changed the save formats of the Borland Saves. Both Gibbed and willowtree throwup when trying to open the saves in the respective editors. Can you help or is there a patch forth comming?? The name of the file that is created now is BLUS30386-SAVE-SAVE0002 as an example. About a week ago, Sony sent a memo when I signed on that Borland DB was rebuilt. I do not know if this has any bearing or not.
Please advise.
Jim
Schlechteste Firma Österreichs Anton Brescak, EK Systems GmbH, Mozartstraße 92 Klagenfurt.
I am unable to download Please help Download with line through it Thank You in Advance Gene Rademacher
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Borderlands Save Editor (Revision 9) « Ricks Game Stuff