Posts Tagged ‘File Formats’

Borderlands 2 Save Editor (Revision 155)

Thursday, April 18th, 2013
  • Bug fixes and updates to game info (“Psycho Pack”, “Loot Chest 2″, “Poker Night at the Inventory 2″ DLCs) for the current Borderlands 2 patch (1.5.0).

Download.

Known problems:

  • Eridium in-editor will show up to 99, the rest is stored in a new value that’s not handled yet.
  • Expansion playthrough number and playthrough completions are also stored in a new value that’s not handled.

If you encounter any problems (crashes, etc), feel free to comment this post.

Borderlands 2 Save Editor (Revision 153)

Tuesday, April 2nd, 2013

Get the new version.

  • Bug fixes and updates to game info (“Ultimate Vault Hunter Upgrade Pack” DLC) for the current Borderlands 2 patch (1.4.0).
  • Corrected (more) problems with handling of expansion data in packed item data.

Download.

Known problems:

  • Eridium in-editor will show up to 99, the rest is stored in a new value that’s not handled yet.
  • Expansion playthrough number and playthrough completions are also stored in a new value that’s not handled.

If you encounter any problems (crashes, etc), feel free to comment this post.

Borderlands 2 Save Editor (Revision 152)

Tuesday, April 2nd, 2013

Get the new version.

  • Bug fixes and updates to game info (“Ultimate Vault Hunter Upgrade Pack” DLC) for the current Borderlands 2 patch (1.4.0).
  • Corrected problem with previous release.

Download.

Known problems:

  • Eridium in-editor will show up to 99, the rest is stored in a new value that’s not handled yet.
  • Expansion playthrough number and playthrough completions are also stored in a new value that’s not handled.

If you encounter any problems (crashes, etc), feel free to comment this post.

Borderlands 2 Save Editor (Revision 151)

Tuesday, April 2nd, 2013

Get the new version.

Bug fixes and updates to game info (“Ultimate Vault Hunter Upgrade Pack” DLC) for the current Borderlands 2 patch (1.4.0).

Download.

If you encounter any problems (crashes, etc), feel free to comment this post.

Borderlands 2 Save Editor (Revision 146)

Friday, January 11th, 2013

Get the new version.

Bug fixes and updates to game info (“Costume Pack” DLC) for the current Borderlands 2 patch (1.3.1).

Download.

If you encounter any problems (crashes, etc), feel free to comment this post.

Borderlands 2 Save Editor (Revision 142)

Thursday, December 13th, 2012

Get the new version.

Bug fixes and updates to game info (“Hammerlock’s Hunt” DLC) for the current Borderlands 2 patch (1.3.0).

Download.

If you encounter any problems (crashes, etc), feel free to comment this post.

Borderlands 2 Save Editor (Revision 133)

Wednesday, November 14th, 2012

Get the new version.

Bug fixes and updates to game info (“Mr. Torgue’s Campaign of Carnage” DLC) for the current Borderlands 2 patch (1.2.0).

Download.

If you encounter any problems (crashes, etc), feel free to comment this post.

Borderlands 2 Save Editor (Revision 124)

Tuesday, November 6th, 2012

Get the new version.

First public build of my Borderlands 2 save editor (as in, from me).

Download.

If you encounter any problems (crashes, etc), feel free to comment this post.

Mass Effect 3 Save Editor

Wednesday, April 18th, 2012

Didn’t get around to posting about it here, my Mass Effect 3 save editor is available through my SVN builds:
http://svn.gib.me/builds/masseffect3/

More information can be found here:
http://code.google.com/p/me3tools/

Mass Effect 3 Coalesced.bin tool

Thursday, February 16th, 2012

Here’s a tool for to convert coalesced.bin into an editable (JSON) format (coalesce-*.zip).

It’s a command-line tool but you can drag&drop Coalesced.bin onto Gibbed.MassEffect3.Coalesce.exe to export to JSON (it’ll create a directory called Coalesced). Once you want to repack, simply drag the Coalesced directory onto Gibbed.MassEffect3.Coalesce.exe and it will create Coalesced.bin (overwriting the original if present, back it up!).

Reply if you have any questions, problems, comments, etc.

If you’re less technically inclined, Monochrome Wench has a tool for visually editing data in Coalesced.bin