Prototype 2 Command-line Arguments

All/most command-line arguments available in Prototype 2.

  • Autotester
  • BatchMode
  • BitDemonNoDebugOutput
  • BitDemonWarningsAsErrors
  • DebugFilter=?
  • DebugLevel=?
  • DebugOutputHideFileName
  • DebugOutputHideTags
  • DebugOutputHideTime
  • DebugOutputHideType
  • DetachedRenderer
  • HideHUD
  • LanHost=?
  • Level=?
  • LookUpNameStrings
  • MemoryMonitor
  • Monkey=?
  • MonkeyOptions=?
  • MonkeyTimeout=?
  • NoCrashRecord
  • NoGameState
  • NoInteractiveAsserts
  • NoSleepOnLostFocus
  • NoVSync
  • Paranoid
  • RandomStreamingDelay=?,?
  • ReproducibleAmbientManager
  • Resolution=WIDTHxHEIGHT@HZ
    ie 1024×768@85
  • SkipMovies
  • SubmitNameStrings
  • VSync
  • Windowed
  • WindowHeight=?
  • WindowWidth=?
  • WindowX=?
  • WindowY=?

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5 Responses to “Prototype 2 Command-line Arguments”

  1. pyroMax says:

    Brilliant as always. Resolution=2560×1600@32 is exactly what the game was missing for me. Thank you.

  2. Maicomzoio says:

    Hello good evening.
    I need a tool ProtoLe your call.
    I wonder if you have to upload it again.
    I’m trying to translate the prototype for my language.
    Sorry for my horrible English.
    Hug.

  3. RandyGandy says:

    Cheers, was quite frustrating having not having my monitor supported.

  4. cho seunghyun says:

    hello good afternoon!
    I’m leaving a message because I have to use tool named ‘ProtoLE’
    because I want to translate language in to another language
    Have a good day, and I’m so sorry about my bad english

  5. AComputa says:

    So, you give the command lines, which is great, but how exactly do you use them?

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