Archive for the ‘Prototype’ Category

Prototype Command-line Arguments

Sunday, June 21st, 2009

I posted this on a forum, but here is a (mostly) complete list of command-line arguments available to Prototype.

My favorite being prototypef.exe Level=manhattanTest which starts the game in a game with all upgrades unlocked, no missions, and no infected & military.
(more…)

Prototype

Sunday, June 21st, 2009

So, someone convinced me to try working on Prototype, and so far it’s been a success. I’m currently working on an editor for the Pure3D (*.p3d) files, called Edit3D.

edit3d

It’s working pretty good, the big brunt of the work will be researching & writing code to serialize/deserialize the many, many different types of data in the Pure3D files. I did a test texture replacement of alex_body_dm.dds with good success:

prototypef 2009-06-21 18-19-15-08