Left4Dead *.vpk Extraction Tools, Updated

A newer build of my VPK tool. This fixes support for the newer VPK format that was introduced recently in Left4Dead.

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84 Responses to “Left4Dead *.vpk Extraction Tools, Updated”

  1. VG says:

    dude….
    thanks for everything you share, you make life that much easier.

    i am here to inform you that from now on you will no longer be known as “Rick” – you are now Ghandi!!
    thanks again!!!

    :]

  2. Hey, the program sometimes crashes when i click open when selecting the vpk file… i think this is due to the FolderBrowserDialog, I’ve had problems with them in the past… but please look into it (win XP user)

  3. WesHowe says:

    Worked like a charm, Rick. Saved me a lot of time. :)

  4. Criken says:

    Thank’s, really appreciated.

  5. Jawa says:

    All hail to god Rick ……… RICK RULEZ !!!

  6. Jawa says:

    This app made my L4D2 work !!!

  7. Jumbo says:

    You fuck, it can’t be extract! Damn you!

  8. o0Pascal0o says:

    And how can i make a vpk file of my files now -> the other way?

  9. Steve says:

    Thank you.Keep up the good work!

  10. Ramires says:

    Hello fellow gentlemen,this is not working for me has i am vista i do believe that is the problem and i just extracts the scrips wich i don’t need.Rick if you got any updates or you find this “problem” please do inform me has i actually believe this is a good extractor because of the good coments.Good Bye or/and Farewell

    • Geoff says:

      Bumping, I have the exact same problem, and I’m running on vista as well. When I do try to extract a VPK file I require, it gives me the error that the files does not end in “_dir.vpk”
      as a mod developer, I really wish I could use this, thanks for listening.

      • Roelof says:

        You must click on the file ending with _dir.vpk.

        A VPK file consists of a directory file and a bunch of extra files containing content that couldn’t be packed with the main one.

        For example, L4D2 has pak01_dir.vpk which links to files within itself but also grabs cotnent from the files pak01_000.vpk – pak01_063.vpk.

        You cannot open the numbered files on their own because they contain fragments of the file, the _dir file contains location data so the extractor knows what to extract.

        Complex story, I know, but it’s how VPKs work.

        Hope this fixed the problem you had over a year ago.

  11. Ramires says:

    PS:Poop-shot

  12. Dj Dziadzia says:

    Works for Portal 2 files :D

  13. Arka says:

    thanks !

  14. james says:

    Hey do you think it would be possible to build a program that would create a .txt file to explain which directory came from which .vpk file

  15. Jessie says:

    how did u downloaded it people

  16. Peter says:

    I’m having problem with this extraction tool. The program always crash when it tries to extract _dir.vpk files. (Window Vista 32 bit)

  17. jbi says:

    piece of shit

  18. Thomas says:

    Danke, sehr hilfreich

  19. Piece of Shit says:

    This piece of shit doesn’t work…

  20. defragen1 says:

    Just tried it on the CSGO vpk ( right after the de_vertigo update ) and it just gave these errors:

    Screenshot:
    http://www.hypovolemia-mod.net/1/errorvpkgibbed.jpg

    Here is the extended error details
    http://pastebin.com/CR0zAxeT

    It would be great if you released a version that worked with the latest CS:GO vpks. I’ve been using your tool for some time now and it has proven to be quite useful. Much appreciated!

  21. m.noxxon says:

    Works absolutly great, thx a lot!!!

  22. TESLA_man says:

    thanks for this nice tool. I love the sounds from the protected towers of portal 2 !!!
    Its so great!

    Thanks and greetings from Germany

    Julian

  23. TotesRobots says:

    cheers for this, to anyone having problems, just make a copy of the .vpk you are extracting and append _dir to name, you might need to change original .vpk to another name depending on error report ensuing.

  24. mittorn says:

    It crashed while i tried to extract recent hl2 sounds fs (runs under mono):

    System.FormatException: unexpected version 2
    at Gibbed.Valve.FileFormats.PackageFile.Deserialize (System.IO.Stream input) [0x00000] in :0
    at Gibbed.Valve.ExtractPackage.Extractor.OnOpen (System.Object sender, System.EventArgs e) [0x00000] in :0
    at System.Windows.Forms.Control.OnClick (System.EventArgs e) [0x00000] in :0
    at System.Windows.Forms.Button.OnClick (System.EventArgs e) [0x00000] in :0
    at System.Windows.Forms.ButtonBase.OnMouseUp (System.Windows.Forms.MouseEventArgs mevent) [0x00000] in :0
    at System.Windows.Forms.Button.OnMouseUp (System.Windows.Forms.MouseEventArgs mevent) [0x00000] in :0
    at System.Windows.Forms.Control.WmLButtonUp (System.Windows.Forms.Message& m) [0x00000] in :0
    at System.Windows.Forms.Control.WndProc (System.Windows.Forms.Message& m) [0x00000] in :0
    at System.Windows.Forms.ButtonBase.WndProc (System.Windows.Forms.Message& m) [0x00000] in :0
    at System.Windows.Forms.Button.WndProc (System.Windows.Forms.Message& m) [0x00000] in :0
    at System.Windows.Forms.Control+ControlWindowTarget.OnMessage (System.Windows.Forms.Message& m) [0x00000] in :0
    at System.Windows.Forms.Control+ControlNativeWindow.WndProc (System.Windows.Forms.Message& m) [0x00000] in :0
    at System.Windows.Forms.NativeWindow.WndProc (IntPtr hWnd, Msg msg, IntPtr wParam, IntPtr lParam) [0x00000] in :0

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