Archive for the ‘Fallout 3’ Category

Fallout 3 Script Functions, Again

Friday, October 31st, 2008

The original list of functions was not 100% complete, this has been corrected.

Fallout 3 Script Functions

Thursday, October 30th, 2008

I ported some code I originally wrote for Oblivion that dumps the available functions and their arguments to work with Fallout 3. Here is the result.