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2 Responses to “Steam Achievement Manager games update”
Help, error while trying to convert a .lib file
Unhandled Exception: System.InvalidOperationException: too many bytes for type
at Gibbed.Disrupt.BinaryObjectInfo.FieldHandlers.Ints.BaseHandler`1.Deseriali
ze(Byte[] buffer, Int32 offset, Int32 count, Int32& read)
at Gibbed.Disrupt.BinaryObjectInfo.ValueHandler`1.Export(FieldDefinition def,
FieldType arrayFieldType, Byte[] data, Int32 offset, Int32 count, XmlWriter wri
ter, Int32& read)
at Gibbed.Disrupt.BinaryObjectInfo.FieldHandling.Export(FieldDefinition def,
FieldType type, FieldType arrayType, Byte[] buffer, Int32 offset, Int32 count, X
mlWriter writer, Int32& read)
at Gibbed.Disrupt.ConvertBinaryObject.Exporting.WriteNode(InfoManager infoMan
ager, XmlWriter writer, IEnumerable`1 parentChain, BinaryObject node, ClassDefin
ition def, ObjectFileDefinition objectFileDef)
at Gibbed.Disrupt.ConvertBinaryObject.Exporting.MultiExportLibrary(ObjectFile
Definition objectFileDef, String basePath, String outputPath, InfoManager infoMa
nager, BinaryObjectFile bof)
at Gibbed.Disrupt.ConvertBinaryObject.Program.Main(String[] args)
I forgot to say, it’s Disrupt r49 b38