A small hotfix has been applied that makes this revision 256 (from revision 255). If you downloaded revision 255, feel free to redownload.
Update for October 29, 2015 game update (build 1055911).Fixed Vehicle Steering Mode causing reencode mismatch.
Download.
If you encounter any problems (crashes, etc), feel free to comment this post.
Tags: File Formats, Hacking, Tools
some items tends to dissappear from the bank . its not black weapon , its just normal weapon , thats when the bank is overstuffed , only happens sometimes do u know why .
it still dosent like xbox 360saves
hi rick thanks for the editor works fine can u help me with somet i kno this isnt a problem its more of a favor but could you make a high damidge wepon that has unlimited am like a really high damidge explosive infinity thanks
I don’t know how to get a save into the actual game, as there is no “Import Save” button. Also, I can’t get my weapon pre fix and name to not have a red box around it. Please help me, I’m new to this!
if u r choosing dlc weapon u need to choose the dlc title . u cant use base game n create the weapon .
Once you play the game Sav files are created in your Documents, My Games, then the game name folder.
Gibb has a common File system you use to open those Sav files.
If you get a red box for anything click and select another proper option from the list, if there isn’t one select None.
just to clarify about the red box . the reason why ppl got a red box is becoz its mostly not from the base game . as someone from youtube explains b4 , u can only mod dlc weapon through dlc itself . which means u need to get the weapon from the dlc n mod it from gib . u cant create or make it into a dlc weapon . like those gemstone or pearlescent weapon . as it hasnt detect the availability of such weapon in ur save yet . for triangle exclamation mark means the part doesnt match . when u want to mod a weapon just choose the proper matching parts . it is very easy to use gib unless u wanna make ur own raw code . which is hard of coz or u can just rip off from the internet ppl provides . as for rick can u pls reply why the bank sometimes reduce in size without me medding around other than modding the weapon itself . i didnt even add weapon or create weapon . was just modding the weapon i got from the game to lvl 72 . was it becoz u need to save outside sanctuary so u will get autosave b4 u get to ur bank ? is it thats how it works ?
Im using this to mod bl2 saves on the 360 .It will no longer take any updates such as skill and money or anything else .Just wondering if its a bug when using themod tool on 360 or if it needs to be updated .Using the current version
patch 1.15 on ver 256 works just fine . its probably the steps that u r going through r wrong . rebuild save , decrypt all files , apply cheat for input sha1 , open save file , choose xbox 360 extension , mod it , save file , apply cheat for input sha1 , encrypt all files , verify pfd , done .
That is exactly what I’m doing been using for years now .The update fixed recode error but any mods done to a 360 save will not take anymore . I can make the changes in the tool but when loaded on the 360 in a active game they are not taking .Just to be sure I took the same save out and it wipes the modded save everytime.
lolz i guess have to wait for rick to reply for this case which he has not been attending to replies for sometimes . some ppl has been complaining about xbox too .
Seems like it’s only on xbox it worked before they put out the last bl2 update then after the mods won’t take .
Just figured it out this morning .The title update needs to be removed then all updates done offline then when ready re download title update and modded save will work.
deleted it still did not work
Why some weapon i cant get?
its all in the editor . try using raw code from the internet ppl provide n copy then paste code into editor then edit all u want from the column provided , search for se7en sins gaming community n blackwidowstang weapon codes .
getting invalid or unsupported version??? when opening in app??? any help??
u need to choose the file extension ex : xbox for xbox , ps3 for ps3 , n pc for pc .
this is for xbox. I tried using modio 5 & horizon
damn i see it now
every time i open it, it just crashes any suggestions?
every time i open it, it just crashes any suggestions??
YOU AND OTHER PROGRAMMER-NOOBS DESTROYED BORDERLANDS! ITS NOW JUST FULL OF MODDERS; HACKERS AND ITS DESTROYED! NO GAME FUN ANYMORE OVER INTERNET SESSIONS: FUCK YOU REALLY!
I personally dont play online with people unless they are friends so dont lump us all in that group that goes wrecking in multiplayer
keep crying faggot with ur shit loot of weapon
It’s not his/her fault for making the gibbed save editor, it’s the fault of everyone who is using it.
if you don’t like it don’t use it. just grow up and play by yourself you crybaby
For anyone having issues using gibbed to mod bl2 saves on 360 the new title update and needs to be deleted then mod the save offline .Once you have done whatever you want to it then download title update and modded save will be usable.
after im done modding the save, i save it, and when i try to inject it into my bl2 with horizon it says Invalid STFS Package. if you know how to fix it i would like to know.
this is xbox 360 btw
All works fine until I click onto the RAW tab and then it crashes my PC, my PC then shuts down and restarts. Am I missing a critical program?
I have .net frameworks 2.0 sp2, 3.0 sp2, 3.5 and 4.0 (Windows XP SP3).
Any help appreciated.
PS the pre-sequel editor does exactly the same so I know its my PC.
rick can u pls reply
help cant get it to run
thanks rick for your years of great work, but there seems to be a problem with the paste code for the backpack and bank space. the problem is when i highlighted and right clicked the weapon of my choice. the weapon code will not work, when i want to paste it to my backpack or bank it does not work.
highlight the code from the website or whereever u get it . then copy code . it should look like this BL2[xxxxxxxxxxxx] . then click paste code on the gib save editor . there is no need to copy code from the existing backpack or bank . u just right click duplicate if u wanna dupe it . unless u wanna copy code from ur existing bank n show it to ur friend which i dont think its neccessary since urs is not a super weapon . just dupe it n give ur friend if thats the case . note that for xbox there is a certain trick to do it . means to bypass some security reason . read the above post by chris . ps3 n pc have absolutely no error in using it .
NOW I SEE, thank you for your hard work in advanced.
my gibbed isn’t starting, I click on it and It dosent do anything. please help
try to run it as administrator
Hey, I’m having problems importing the missions. No matter what, the characters I create are on the “my first gun” mission as if they’re a new character. Is this a bug? If not, can someone help me with how to do this correctly? Thanks in advance.
THIS! Have tried almost everything, is it even possible to complete missions on all difficulties through Gibbed? Also, the travel station options that are checked does nothing, don’t have any of the ones i’ve checked.
Can someone please help, i downloaded the file but have no clue where to put it.
i have the folder “saveedit_r246” but there is no individual file whereas the only download here is the individual file “saveedit_r256”.
I am awful at the game normally and I can’t find another solution, thanks.
put it anywhere that is convinient for u . then extract it to the folder u want . after that run gib.exe . its that ez .
Got me a Maliwan sniper from Butt Stallion, it’s an Aquamarine Rakehell w/ Hyperion grip, Jakobs stock & sight + damage accessory. Was trying to modify it up through you editor but i get a warning next to most parts that says “Unsupported value, weapon will probably be deleted.” Can someone tell me if it’s a game bug or am i doing something wrong ?
how on earth do u get unsupported value . u r suppose to just choose the appropriate parts next to the right , if there is none means u cant choose it . its usually on the right with a few options to choose . unless u r changing to a dlc weapon n still on a base game . u have to either make a new dlc weapon with dlc stated on top . or u can get the weapon from game then mod it through the backpack or bank . not sure if there is any other way to mod it . u cant choose the accuracy n damage n etc . u can only choose parts . fit the best parts available . like saying a hyperion weapon will get the best effect n stats if equipped with all hyperion parts except for sight n stock which u can choose whatever u want or depending on the bonus u get u want . there is no value or whatsoever . u cant edit the stats itself . its through the parts that u get/gain value .
So to add to my initial post, i continued to farm Butt Stallion and ended up with a couple Aquamarine Sniders (a fire & a corrosive w/ various parts). Tried to edit them through GBSE and they behave exactly as the first one, unallowing modifications since all drop down menus variable is “None” (plus the “Unsupported value, weapon will probably be deleted.” warning box next to them). So there is something messed up about Gemstone Maliwan Snipers ATM, the issue sitting between the editor *or* the game.
It’s an issue with the editor; my code that datamines the game for weapon information isn’t finding the corrected data for Aquamarine Sniders so it doesn’t know what it is.
Why is the Tediore launcher can’t be made. It just disappear.There’s no error in the options and the other weapons are perfectly fine.By the way, I am a Chinese fan of yours, my english is not that good.I just hope that you can give a reply, please?
Thanks a lot man all these save editors are fun and easy to use, please keep going. 🙂
When I press open on the editor it crashes
Same here…cannot open .exe without ‘stopped working’ message. Help please.
The import function doesn’t seem to work anymore. I open a save, click one of the import options, then choose a different save of the same type (PC, etc.) to import from, but then nothing changes. It says “Import successful” but nothing in the open file changes. I used these functions once before to import a character I’d beaten the game with into the PC version (Steam sales are awesome). I even used said function a month or two ago before the game update to import another X360 save for a friend.
Now, however, the import function no longer seems to work.
I am having problems with the fact that it won’t even open. I used to be able to use it perfectly fine and now i can’t get it to start up.
any solutions??
How do i create dlc itens on gibbebed, casue when i try to create the box highligt on red n the itens don go to my inventory. in borderlands 2 i mean
i have all dlc’s but i can figure out how i “show” the program i have the dlc’s
You need to create the weapon or item for the DLC you want; next to the regular “New Weapon” or “New Item” is a button with an arrow symbol. Click that to create for a DLC.
hey rick why did some of the items dissappear from the bank sometimes after u mod it
When i try to add skill points to my gunzerker it just dosent add, ive tried multiple times but it just wont work, any way of resolving this?
use raw data to mod it . go to skill data n input every skill by grade 5 . the game has a sanity check to make all the points back to default again . so i guess by adding the grade u will level up the skill automatically . then when u r not convinced that it is actually added on the skill tree u can reset it at the customization npc . then add up again n dont wait for auto save to appear again . it will delete ur points . just go to raw tab skill data click on skill data that u want to mod , the skill should read from right to left then down right to left accordingly , so see which skill u want to mod , at most 5 , so u need to know which one is 1 or 5 , just read it this way right to left then move down right to left repeat same thing , n on the right there is a skill description name .
It worked, thankyou so much, im ocd and just couldnt handle how I couldnt level them up.
so sorry . i mean left to right then down left to right repeat .
so sorry . i meant left to right then down left to right repeat same thing .
ok thanks
How do you download from this page?
I’m having trouble using the revision 256 version, can someone plz help. When I open it it’s fine, when I try to use it though like opening a save or making a new one, it has an error code of:
—————————
Error
—————————
An exception was thrown (press Ctrl+C to copy):
System.MissingMethodException: Method not found: ‘Byte[] Gibbed.Borderlands2.FileFormats.Items.PackedDataHelper`2.Encode(Gibbed.Borderlands2.FileFormats.Items.IPackableSlot, Gibbed.Borderlands2.GameInfo.Platform)’.
at Gibbed.Borderlands2.SaveEdit.BackpackViewModel.ImportData(WillowTwoPlayerSaveGame saveGame, Platform platform)
at Gibbed.Borderlands2.SaveEdit.ShellViewModel.DoNewSaveFromPlayerClass(PlayerClassDefinition playerClass)
at Caliburn.Micro.Contrib.Results.DelegateResult.Execute(ActionExecutionContext context)
Generating or editing an existing Topneaa doesn’t seem to work anymore. When the file is loaded the gun will be absent from the inventory. Playing on PS3. Thanks a bunch for your work!
Rick nice save editor you brought us here ! But, please make sure that you can
get Poker Night 2 , Community Day , Diamond Loot chest skins be available in inventory
Because the methods with editing raw are some kind of hard for me
Sometimes this methods work but sometimes not
I keep getting this error everytime I try to load a new save.
—————————
Error
—————————
An exception was thrown (press Ctrl+C to copy):
ProtoBuf.ProtoException: Invalid wire-type; this usually means you have over-written a file without truncating or setting the length; see http://stackoverflow.com/q/2152978/23354
at ProtoBuf.ProtoReader.StartSubItem(ProtoReader reader)
at ProtoBuf.ProtoReader.ReadTypedObject(Object value, Int32 key, ProtoReader reader, Type type)
at proto_2(Object , ProtoReader )
at ProtoBuf.Meta.TypeModel.DeserializeCore(ProtoReader reader, Type type, Object value, Boolean noAutoCreate)
at ProtoBuf.Meta.TypeModel.Deserialize(Stream source, Object value, Type type, SerializationContext context)
at ProtoBuf.Serializer.Deserialize[T](Stream source)
at Gibbed.BorderlandsOz.FileFormats.SaveFile.Deserialize(Stream input, Platform platform, DeserializeSettings settings)
at Gibbed.BorderlandsOz.SaveEdit.ShellViewModel.c__DisplayClass29.b__1e()
at Caliburn.Micro.Contrib.Results.DelegateResult.Execute(ActionExecutionContext context)
—————————
OK
—————————
Hey guys! I no longer own a ps3 and I would love to use this program for my ps4. Anyway I can do that?
it has been crashing when you load a new save and go to the raw section. This just started recently like yesterday. Any ideas why? Im currently downloading this version again.
I cannot make an Maliwan Allegiance Relic with reload time. If I turn on GD_Artifacts.Enable2nd.EnableSecond_Effect2 the item will disappear.
1 and 3 works just fine though.
Tranks
So I keep getting this:
—————————
Error
—————————
An exception was thrown (press Ctrl+C to copy):
System.IO.FileLoadException: Could not load file or assembly ‘protobuf-net, Version=2.0.0.580, Culture=neutral, PublicKeyToken=257b51d87d2e4d67’ or one of its dependencies. The located assembly’s manifest definition does not match the assembly reference. (Exception from HRESULT: 0x80131040)
File name: ‘protobuf-net, Version=2.0.0.580, Culture=neutral, PublicKeyToken=257b51d87d2e4d67’
at Gibbed.Borderlands2.FileFormats.SaveFile.Deserialize(Stream input, Platform platform, DeserializeSettings settings)
at Gibbed.Borderlands2.SaveEdit.ShellViewModel.c__DisplayClass29.b__1e()
at Caliburn.Micro.Contrib.Results.DelegateResult.Execute(ActionExecutionContext context)
WRN: Assembly binding logging is turned OFF.
To enable assembly bind failure logging, set the registry value [HKLM\Software\Microsoft\Fusion!EnableLog] (DWORD) to 1.
Note: There is some performance penalty associated with assembly bind failure logging.
To turn this feature off, remove the registry value [HKLM\Software\Microsoft\Fusion!EnableLog].
—————————
OK
—————————
I’ve never had this problem before. I’m trying to edit a PS3 save & I’m using Bruteforce v4.7.3. I haven’t checked if it happens with TPS saves too, but still. Any help would be appreciated
Not sure if this is relevant, but I just tried re-downloading 4.7.3 & got this:
————————— Bruteforce Save Data 4.7.4 Setup ————————— Error opening file for writing: “C:\WINDOWS\system32\msvcr110.dll” Hit abort to abort installation, retry to retry writing the file, or ignore to skip this file
So I tried 4.7.4 & got the same thing.
Trying to mod my save for 360 that i extracted through Horizon but I keep getting:
Failed to load save: cannot load XBOX 360 CON files, extract save using Modio or equivalent.
I’ve used Horizon to mod saves for this one and the pre-sequel save editor so I don’t know what the problem is.
the program stops working after one use, i can edit multiple characters but when i close the program and try re opening it it has a window pop up saying *the gibbed….. program has stoped working* even when i uninstall it and redownload it still happens i have to delete the program, restart my computer and then redownload it
I can’t seem to get copied item/weapon codes to work for PS3 saves. Whenever I copy a code and click on Paste Code it just gives me an error message saying “Did not find any codes in clipboard.” Any suggestions?
it wont let me replace it at the end it keeps saying error and stuff
I have one Question can you make it so we can edit PS4 Saves? Because i dont have Boderlands 2 for PS3.
Or ist that impossible?
Why when I open an old file . It says Failed to load save:reencode mismatch ?
oops, problem solved
Hey is this compatible with windows xp because it says “The application failed to initialize properly (0xc0000135)”
Lol nevermind i didn’t read the Readme
How do i send the newly made character to my PS3?
How do you actually transfer the save onto your ps3? i havent seen any real tutorial on how to do that.