Steam Achievement Manager games update

The following games have been added to the list of games that have achievements:

  • War of the Human Tanks

View all SAM updates.

Download SAM.


2 Responses to “Steam Achievement Manager games update”

  1. shinjite says:

    Can you send me the source(SAM) so that I may learn of the internals behind this.

    public void Beg()

  2. TG5112 says:

    SAM 6.3 Hotfix – Game: Tales of Maj’Eyal ERROR

    As soon as “Tales of Maj’Eyal” is click, the error window is brought into focus.

    The error text (with details clicked) I pasted into a separate text file for you.

    If you click QUIT, it exits the SAM Instance for the Game.

    If you click CONTINUE, it load the SAM Instance for the Game, but it just sits there doing nothing.
    It say “retrieving lists”…

    I have a feeling (being a developer myself) that there is some kind of exception thrown because of
    a new statistic that SAM can’t handle/load.

    The Game has 1,400 or so achievements and I would like to manually unlock some of the difficult ones.
    I have all the information an some screen captures in a ZIP file and can send them to you or upload to MediaFire or something like that, if you would like. I left you my email address (hidden from this comment).

    I tested with SAM 6.3, SAM 6.3 Hotfix and one prior version that does no longer work.

    Thank You



    See the end of this message for details on invoking
    just-in-time (JIT) debugging instead of this dialog box.

    ************** Exception Text **************
    System.InvalidOperationException: invalid stat type
    at SAM.Game.Manager.LoadUserGameStatsSchema()
    at SAM.Game.Manager.OnUserStatsReceived(UserStatsReceived param)
    at SAM.API.Callback`1.Run(IntPtr pvParam)
    at SAM.API.Client.RunCallbacks(Boolean server)
    at SAM.Game.Manager.OnTimer(Object sender, EventArgs e)
    at System.Windows.Forms.Timer.OnTick(EventArgs e)
    at System.Windows.Forms.Timer.TimerNativeWindow.WndProc(Message& m)
    at System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam)

    ************** Loaded Assemblies **************
    Assembly Version:
    Win32 Version: 2.0.50727.5472 (Win7SP1GDR.050727-5400)
    CodeBase: file:///C:/Windows/Microsoft.NET/Framework/v2.0.50727/mscorlib.dll
    Assembly Version:
    Win32 Version:
    CodeBase: file:///C:/Users/Stephan/Desktop/Steam%20Hacks/SAM/SteamAchievementManager63/SAM.Game.exe
    Assembly Version:
    Win32 Version:
    CodeBase: file:///C:/Users/Stephan/Desktop/Steam%20Hacks/SAM/SteamAchievementManager63/SAM.API.DLL
    Assembly Version:
    Win32 Version: 2.0.50727.5468 (Win7SP1GDR.050727-5400)
    CodeBase: file:///C:/Windows/assembly/GAC_MSIL/System.Windows.Forms/
    Assembly Version:
    Win32 Version: 2.0.50727.5467 (Win7SP1GDR.050727-5400)
    CodeBase: file:///C:/Windows/assembly/GAC_MSIL/System/
    Assembly Version:
    Win32 Version: 2.0.50727.5467 (Win7SP1GDR.050727-5400)
    CodeBase: file:///C:/Windows/assembly/GAC_MSIL/System.Drawing/
    Assembly Version:
    Win32 Version: 3.5.30729.5420 built by: Win7SP1
    CodeBase: file:///C:/Windows/assembly/GAC_MSIL/System.Core/

    ************** JIT Debugging **************
    To enable just-in-time (JIT) debugging, the .config file for this
    application or computer (machine.config) must have the
    jitDebugging value set in the section.
    The application must also be compiled with debugging

    For example:

    When JIT debugging is enabled, any unhandled exception
    will be sent to the JIT debugger registered on the computer
    rather than be handled by this dialog box.