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on Friday, January 10th, 2014 at 3:00 pm and is filed under Old Updates, SAM.
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2 Responses to “Steam Achievement Manager games update”
ERROR DESCRIPTION:
As soon as “Tales of Maj’Eyal” is click, the error window is brought into focus.
The error text (with details clicked) I pasted into a separate text file for you.
If you click QUIT, it exits the SAM Instance for the Game.
If you click CONTINUE, it load the SAM Instance for the Game, but it just sits there doing nothing.
It say “retrieving lists”…
I have a feeling (being a developer myself) that there is some kind of exception thrown because of
a new statistic that SAM can’t handle/load.
The Game has 1,400 or so achievements and I would like to manually unlock some of the difficult ones.
I have all the information an some screen captures in a ZIP file and can send them to you or upload to MediaFire or something like that, if you would like. I left you my email address (hidden from this comment).
I tested with SAM 6.3, SAM 6.3 Hotfix and one prior version that does no longer work.
Thank You
Stephan
ERROR TEXT:
See the end of this message for details on invoking
just-in-time (JIT) debugging instead of this dialog box.
************** Exception Text **************
System.InvalidOperationException: invalid stat type
at SAM.Game.Manager.LoadUserGameStatsSchema()
at SAM.Game.Manager.OnUserStatsReceived(UserStatsReceived param)
at SAM.API.Callback`1.Run(IntPtr pvParam)
at SAM.API.Client.RunCallbacks(Boolean server)
at SAM.Game.Manager.OnTimer(Object sender, EventArgs e)
at System.Windows.Forms.Timer.OnTick(EventArgs e)
at System.Windows.Forms.Timer.TimerNativeWindow.WndProc(Message& m)
at System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam)
************** JIT Debugging **************
To enable just-in-time (JIT) debugging, the .config file for this
application or computer (machine.config) must have the
jitDebugging value set in the system.windows.forms section.
The application must also be compiled with debugging
enabled.
For example:
When JIT debugging is enabled, any unhandled exception
will be sent to the JIT debugger registered on the computer
rather than be handled by this dialog box.
Found something useful? Like the stuff I've made? Think I'm awesome? Want to support me by giving me money for some reason?
By supporting me you'll ensure that I can continue developing interesting stuff.
Can you send me the source(SAM) so that I may learn of the internals behind this.
public void Beg()
{
Console.WriteLine(“Please”);
}
SAM 6.3 Hotfix – Game: Tales of Maj’Eyal ERROR
ERROR DESCRIPTION:
As soon as “Tales of Maj’Eyal” is click, the error window is brought into focus.
The error text (with details clicked) I pasted into a separate text file for you.
If you click QUIT, it exits the SAM Instance for the Game.
If you click CONTINUE, it load the SAM Instance for the Game, but it just sits there doing nothing.
It say “retrieving lists”…
I have a feeling (being a developer myself) that there is some kind of exception thrown because of
a new statistic that SAM can’t handle/load.
The Game has 1,400 or so achievements and I would like to manually unlock some of the difficult ones.
I have all the information an some screen captures in a ZIP file and can send them to you or upload to MediaFire or something like that, if you would like. I left you my email address (hidden from this comment).
I tested with SAM 6.3, SAM 6.3 Hotfix and one prior version that does no longer work.
Thank You
Stephan
ERROR TEXT:
See the end of this message for details on invoking
just-in-time (JIT) debugging instead of this dialog box.
************** Exception Text **************
System.InvalidOperationException: invalid stat type
at SAM.Game.Manager.LoadUserGameStatsSchema()
at SAM.Game.Manager.OnUserStatsReceived(UserStatsReceived param)
at SAM.API.Callback`1.Run(IntPtr pvParam)
at SAM.API.Client.RunCallbacks(Boolean server)
at SAM.Game.Manager.OnTimer(Object sender, EventArgs e)
at System.Windows.Forms.Timer.OnTick(EventArgs e)
at System.Windows.Forms.Timer.TimerNativeWindow.WndProc(Message& m)
at System.Windows.Forms.NativeWindow.Callback(IntPtr hWnd, Int32 msg, IntPtr wparam, IntPtr lparam)
************** Loaded Assemblies **************
mscorlib
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.5472 (Win7SP1GDR.050727-5400)
CodeBase: file:///C:/Windows/Microsoft.NET/Framework/v2.0.50727/mscorlib.dll
—————————————-
SAM.Game
Assembly Version: 6.3.0.987
Win32 Version: 6.3.0.987
CodeBase: file:///C:/Users/Stephan/Desktop/Steam%20Hacks/SAM/SteamAchievementManager63/SAM.Game.exe
—————————————-
SAM.API
Assembly Version: 6.3.0.804
Win32 Version: 6.3.0.804
CodeBase: file:///C:/Users/Stephan/Desktop/Steam%20Hacks/SAM/SteamAchievementManager63/SAM.API.DLL
—————————————-
System.Windows.Forms
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.5468 (Win7SP1GDR.050727-5400)
CodeBase: file:///C:/Windows/assembly/GAC_MSIL/System.Windows.Forms/2.0.0.0__b77a5c561934e089/System.Windows.Forms.dll
—————————————-
System
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.5467 (Win7SP1GDR.050727-5400)
CodeBase: file:///C:/Windows/assembly/GAC_MSIL/System/2.0.0.0__b77a5c561934e089/System.dll
—————————————-
System.Drawing
Assembly Version: 2.0.0.0
Win32 Version: 2.0.50727.5467 (Win7SP1GDR.050727-5400)
CodeBase: file:///C:/Windows/assembly/GAC_MSIL/System.Drawing/2.0.0.0__b03f5f7f11d50a3a/System.Drawing.dll
—————————————-
System.Core
Assembly Version: 3.5.0.0
Win32 Version: 3.5.30729.5420 built by: Win7SP1
CodeBase: file:///C:/Windows/assembly/GAC_MSIL/System.Core/3.5.0.0__b77a5c561934e089/System.Core.dll
—————————————-
************** JIT Debugging **************
To enable just-in-time (JIT) debugging, the .config file for this
application or computer (machine.config) must have the
jitDebugging value set in the system.windows.forms section.
The application must also be compiled with debugging
enabled.
For example:
When JIT debugging is enabled, any unhandled exception
will be sent to the JIT debugger registered on the computer
rather than be handled by this dialog box.