Steam Achievement Manager games update

The following games have been added to the list of games that have achievements:

  • Divinity: Dragon Commander

View all SAM updates.

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One Response to “Steam Achievement Manager games update”

  1. Packfile format for SR4 says:

    Packfile format for SR4
    Packfile version is now 10 and the descriptor is still 0x51890ACE.
    // header for the packfile itself
    struct v_packfile_file_data {
    et_uint32 descriptor; // packfile descriptor used to validate data
    et_uint32 version; // version number of packfile
    et_uint32 header_checksum; // checksum of the header(after this field)
    et_uint32 file_size; // physical size (in bytes) of the source vpp file

    et_uint32 flags; // packfile flags
    et_uint32 num_files; // number of files in *data section
    et_uint32 dir_size; // number of bytes in directory section
    et_uint32 filename_size; // number of bytes in filename section

    et_uint32 data_size; // number of uncompressed bytes in data files
    et_uint32 compressed_data_size; // number of compressed bytes in *data section
    };
    struct v_packfile_entry_file_data {
    char *filename;
    et_uint32 start; // offset from start of v_packfile::data (if data is valid)
    et_uint32 size; // file size
    et_uint32 compressed_size; // compressed file size
    et_uint16 flags; // flags for this file
    et_uint16 alignment; // alignment requirement of this file
    };
    Flag data:
    // packfile flags
    #define PFF_COMPRESSED (1<<0) // packfile data is compressed
    #define PFF_CONDENSED (1<<1) // packfile data is run together
    // NOTE: the data of multiple files is recieved in a single read

    // Packfile entry flags
    #define PFEF_COMPRESSED (1<<0) // this file is compressed