Initial release (hotfix).As this is the first release, damage to your save files could occur. Don’t use it if you don’t want to take that risk.Fast Travel tab is (obviously) missing, due to changes in how that’s handled. It may return in the future.I have no idea if console (PS3, 360) formats/compression was changed at all, so that may be broken.Fixed some reencode issues, if you encounter more, please comment this post.If you are getting a reencode issue with revision 7, try loading the save in-game, and going to Options, Gameplay and turning Vehicle Steering to traditional.
Hopefully that resolves the issue. This problem will be fixed in the next release.
Download.
If you encounter any problems (crashes, etc), feel free to comment this post.
Tags: File Formats, Hacking, Tools
I’m running R14 and I get some errors loading Jack. It probably needs an update:
System.NullReferenceException: Object reference not set to an instance of an object.
at Gibbed.BorderlandsOz.FileFormats.AssetLibraryManagerHelpers.Lookup(AssetLibraryManager assetLibraryManager, PackedAssetReference packed, Platform platform, Int32 setId, AssetGroup group)
at Gibbed.BorderlandsOz.FileFormats.Items.BaseItem.Unpack(PackedItem packed, Platform platform)
at Gibbed.BorderlandsOz.FileFormats.Items.PackedDataHelper`2.Decode(Byte[] data, Platform platform)
at Gibbed.BorderlandsOz.SaveEdit.BackpackViewModel.ImportData(WillowTwoPlayerSaveGame saveGame, Platform platform)
“It probably needs an update”. Unless you see an update that mentions a DLC, the editor won’t be able to support said DLC.
Rick when is the “Doppelganger” update for Gibbed coming?
Ps: keep up the Awesome work
http://blog.gib.me/2014/10/19/borderlands-the-pre-sequel-editor-revision-7/comment-page-8/#comment-25851
Your welcome, I’ve done trivial work for you(get vs2010 tool-chain, get svn, svn -co, build, package, upload, etc etc etc). All credits to Rick and his outstanding, continued, efforts; just here to negate the ebb of bothersome gnats.
http://sh1ftchg.com/download/BlpsGibbed18.zip
This DOES need an update. Class mods for Jack disappear from your inventory if you load a save file for him into the save editor (which is a bit of a problem as class mods for Jack seem to be less common than the others, by far – I’ve found a grand total of two class mods for Jack)
I get something completely different.
—————————
Error
—————————
An exception was thrown (press Ctrl+C to copy):
System.NotImplementedException: don’t know how to read stat type String
at Gibbed.BorderlandsOz.FileFormats.PlayerStats.ReadData(Stream input, DataType type, Endian endian)
at Gibbed.BorderlandsOz.FileFormats.PlayerStats.Deserialize(Stream input, Endian endian)
at Gibbed.BorderlandsOz.FileFormats.PlayerStats.Deserialize(Byte[] data, Endian endian)
at Gibbed.BorderlandsOz.FileFormats.SaveFile.Deserialize(Stream input, Platform platform, DeserializeSettings settings)
at Gibbed.BorderlandsOz.SaveEdit.ShellViewModel.c__DisplayClass29.b__1e()
at Caliburn.Micro.Contrib.Results.DelegateResult.Execute(ActionExecutionContext context)
That’s new, please upload a sample of your decrypted save file.
Forgive my ignorance but how do I decrypt the save file? I know where it is but I don’t know what to do beyond that.
Rick when is the “Doppelganger” update for Gibbed coming?
Ps: keep up the Awesome work
You can Gibb the doppelganger just no heads or class mods
Uh, no. No you can’t.
I have for the past 3 days ps3 can’t change character and class mods won’t show up but gear money level and skills oh yes you can
@ Kyle
Yeah you can dummy.
Updates mean class specific items.
“Borderlands 2 – Profile Editor” will allow you to unlock all the skins and heads, so it should allow you to change your skins at machine or when making a new Jack.
It works on “Borderlands: The Pre-Sequel” too.
So when WILL we be able to get heads, skins and class mods is my question.
my gibbed wont open i have tried everything but it just wont open
same problem but I havnt seen the fix yet on the forums
yeah this is dumb i beat the game but wanna have some fun with an op lvl 1 nisha
Okay so i made a custom lvl 50 nisha and just started playing through the story in THVM, but because its TVHM they dont give the weapon slots so im currently playing it with just two. Is there anyway i can edit more in or anything of that sort without having to play the entire story on normal difficulty? Thanks a lot!
I have the same Problem but with Jack…. i wait for a new Version and ich can switch the Class with this great Mod.
But maybe someone can explain how we get more Slots….
I know i have to edit the Missions but its very complicate :/
Yeah thats my problem too :/ I assume i can move around the missions and select which one specifically gives the slots, but i feel like there is a much easier way than doing it like that.
http://presequelcodes.imgur.com/ go to consumables, and theres gibbed codes for Weapon SDU’s
BLOZ(CgAAAABI/wADGAqIgzAAwA==)
Code for weapon SDU slot, put two of them in bank.
They don’t work in backpack, has to be bank, so you won’t have them till you can access bank.
Rick, thanks for a great editor, I have used this since BL2 & love it. I’m having one slight problem with the BL:TPS editor – I’m still using revision 7 and can’t find the link to dl the latest version, the one that includes the Jack Doppelganger dlc, which I think is revision 18. Can you help please?
I also have the same problem, and so do a lot of people on the forums. I’m sure Rick will find a way to fix this.
This isn’t a “problem”. The DLC was just released yesterday and the editor hasn’t been updated yet. Give the guy a freakin’ break, jeebus.
So I made a Shooting Star Roid shield for my athena cause I have already done the mission to get it legit, and when I logged into my athena character and looked in my backpack it looked perfectly fine with around 100k rain dmg but as soon as I equipped it, it lost almost all of its dmg. Is there a way to fix this?
they nerfed it
So is the strongest it goes around 15k now?
they nerfed it in a hotfix, so if you have original game, it will be around 15k roid dmg, and if you have a pirated one, its still 107k…
ps3 user here with windows 7 home premium 64bit. everytime i try and load my save data i keep getting a “failed to load save data; invalid sh1 hash.” and ideas????
whats weird is i tried to open my save data in gibbed without decrypting it and i still get the same invalid sh1 hash error
When will the doppelganger gibbed update be coming?
http://blog.gib.me/2014/10/19/borderlands-the-pre-sequel-editor-revision-7/comment-page-8/#comment-25851
When I decrypt my save on ps3 through bruteforce and try to open it, it gives me SHA1(or whatever) error. I believe this error message only comes out when the save that is being opened is not decrypted. Do you or anyone know solution to this?
I am having the same issue. I am using Bruteforce to decrypt the file and then trying to load in to the editor. Same as I did with BL2. I get the “invalid SHA1 Hash” error. Funny thing though. If I decrypt a BL2 character it brings it in fine with the exception of wiping out the Backpack. Money is converted and stats / levels are all there. So makes me even more curious as to why I get the SHA1 error with a Pre Sequel and a BL2 loads fine. My method is the same. I have the most recent versions of both.
This persons advice worked for me (except I used version 4.6 something or other, cause you can’t find anything older than that).
this can be found here on page 6 if you want to be sure
Sandy says:
October 25, 2014 at 9:09 am
TIPS for PS3 user :
if u get warning invalid SHA1 hash when open decrypt save data, i have the trick to make it work and here my trick to fix it
1. use the old bruteforce save data (3.6.8)
2. press Ctrl + G to open games.conf
3. copy and paste this
; “Borderlands: The Pre-Sequel”
[BLUS31445/NPUB31519/NPEB02061/BLES02058/NPJB00645/BLJS10281]
; disc_hash_key=
secure_file_id:*=02010508040102010508030A0F07C0D
4. save it
5. refresh list
6. decrypt save data
7. open gibbed as “PS3 Save”
Voala, thats work
hope it can help you guys, cause thats trick work for me 🙂
sorry for my bad english
i tried what you shared and everytime i try to past it in my games.config folder i keep getting a access denied
Did you skip the brute force update at start up?
Not sure if that would make a difference or not not, but if you did do the update try re-installing the old BF again & just close the update download & go straight in, but again not sure if that’ll actually help. You might just have to look for a different older version of download from a different site, other than that I don’t know what to tell you, I’m still learning this stuff myself.
Restored my Brute Force 4.4.6 and edited the file with notepad and it worked. Thanks Shazoo.
Chris….are you using Windows 8 and is the file on the Desktop? Even if you have Admin rights to your PC it will give you this error. It’s a Microsoft F*-up. The files you want to edit or even your game saves I recommend placing in a folder on the C: drive or your memory stick. as with everything Backup backup backup.
I think it’s odd an older version worked better.
I tried to change my file so that i could access the fast travel in eleseer because after quitting after dying against the Sentinel it sent me back to vorago having to fight my way through again upon login. When i started the game again it sent me back to Helios and restarted the game. Is this supposed to happen, will it update once i reach the area?
Cheers
When will Handsome Jack???? Skin? Head? ClassMod.?!
For all those who are too impatient to wait on Rick’s releases… I have compiled and uploaded the latest build to my server. It fully supports Quince (aka the Doppelganger codename).
http://sh1ftchg.com/download/BlpsGibbed18.zip
All credits go to Rick… I’m only releasing clean distributions of his subversion. My modified version stays private.
Enjoy!
I suppose I should clarify, it supports, as much as revision 7 supports the base game, Quince… Many features such as waypoints disabled in the default builds for massive issues I won’t get into.
I Downloaded your version and it’s working for Jack(Doppelganger) nice…
Can’t create Doppelganger’s classmods with this. Tried making one myself, all dropdown menus are empty. Tried editing a existing one, loaded savegame, ended up having n classmod.
I bet that’s why Rick has not released a Doppel supported official version yet.
I’m looking into http://svn.gib.me/public/borderlands2/branches/datamining/ in order to pull the JSON from the game/try to find out if it was just missing from the subversion, if that’s all it is, I’ll update this comment with a new link/build containing that JSON data. I hope that’s all it is.
AHA! Ends up you’re just a moron! Click the arrow on the right of “New Item” and click “Handsome Jack Pack” and it creates just fine. Thanks for the non-issue. IT is IMPORTANT you do it this way as the item is DLC bound/has a few bits necessarily linked to it.
Doesnt work for me, shows “Failed to load save cannot load XBOX 360 CON files, extract save using modio or equivalent,” even though im using modio lol
I get a 403 forbidden error when I click on that link.
That was my bad, had a permissions issue. Try it now and please let me know if it works!
It works now. Thanks.
Your coding is shit. I’d be surprised if you could program a Hello World in Java. ugh
rick,,steam is catching up,,hackers are like yesterdays news..thanks for the prog gibbed…the net has expaneded and shrunk us all ..everyone is intune..but that means connected..goverments will control the net in time,,so many soft cock laws..to many over sensitive people..too many over the top people…too many people that ,honestly shouldn’t be born(over population)…ahh stay safe bro,,mother earth will spit out the parasite that is man ,oneday,,we(man kind)..we never harmonize(ignorance,norrow mindiness,selfishness)..anyway..thanks for gibbed…btw..i m just one of over 6 billion..not drug fucked,,but drunk a bit atm,,but im always aware..true heart is where your soul lies….
When you load the save in the editor immediately requests the removal of items from the store (safe).
Add editing quests. Some points baddass made once for passage.
I cannot get this file Borderlands-pre-sequel-editor-revision-7/ (saveedit_r7) to open any more.. Worked for weeks but now won’t open at all.. Tried redownloading again for this PC still same response file won’t open.
Thanks Ron
Huh, I’m surprised Rick hasn’t updated for the Jack DLC. It’s a good thing I have no interest to play as Jack.
But he has, he’s trying to fix other issues before the next release: http://sh1ftchg.com/download/BlpsGibbed18.zip Is his latest build WITH jack support.
I just finished doing the customizing my save and tryed to open game and it instantly crashed please help!!!!
sorry never mind fixed it lol
When are you gonna update with the handsome jack dlc?
http://sh1ftchg.com/download/BlpsGibbed18.zip
He has.
help please i load my save in gibbed and he say me: INVALID SHA1 hash but ?????
hello you play with ps3 ?
download BruteforceSaveData because you have to decrypt your save befor you can open it . and in the window where you can open it look that you got for PS3 normaly it is on PC
Hello. When have you a new version for Jack Character ? Is a new Hunter to Borderlands Pre Sequel. And i play whit the PS3 and Gibbed save editor worck perfectly to change my save.
sorry i have not seen the new after my message ^^
and if somebody make things like Moonstones or Turtle Up! or something insert this number “2147483647” to Quantity and you can use it ingame without this number u can make it in gibbed but it dont be in game .here you get codes for gibbed http://www.se7ensins.com/forums/threads/weapon-and-item-code-gallery.1227270/
Merci je joue sur ps3
mais ça je.sais pc/ps3/xbox quand charge la sauvegarde sur gibier je met bien ps3 mais à chaque fois le même message d’erreur ” invalide SHA1 hash”
speak English
J’ai réessaye sur gibb border2 pas de problème seulement sur le programme gibb presequel révision 18
Et j’ai décrypter avant sur brutforce bien sûr 😛
BLOZ(CgAAAAAkWQABFDBwATCPxxdGCUYCBgVGBoYGxv//BwYYxg==) help with title and prefixes thank you
BitDefender seems to think this editor is malware. It keeps quarantining the EXE.
I’m having the same issue with BitDefender as Robotech_Master. Malwarebytes free trial indicates that the file is clean but BitDefender (both free and paid versions) detects a generic trogan.
—————————
Error
—————————
An exception was thrown (press Ctrl+C to copy):
ProtoBuf.ProtoException: Unexpected boolean value
at ProtoBuf.ProtoReader.ReadBoolean()
at proto_26(Object , ProtoReader )
at ProtoBuf.Serializers.CompiledSerializer.ProtoBuf.Serializers.IProtoSerializer.Read(Object value, ProtoReader source)
at ProtoBuf.Meta.RuntimeTypeModel.Deserialize(Int32 key, Object value, ProtoReader source)
at ProtoBuf.ProtoReader.ReadTypedObject(Object value, Int32 key, ProtoReader reader, Type type)
at proto_2(Object , ProtoReader )
at ProtoBuf.Serializers.CompiledSerializer.ProtoBuf.Serializers.IProtoSerializer.Read(Object value, ProtoReader source)
at ProtoBuf.Meta.RuntimeTypeModel.Deserialize(Int32 key, Object value, ProtoReader source)
at ProtoBuf.Meta.TypeModel.DeserializeCore(ProtoReader reader, Type type, Object value, Boolean noAutoCreate)
at ProtoBuf.Meta.TypeModel.Deserialize(Stream source, Object value, Type type, SerializationContext context)
at ProtoBuf.Serializer.Deserialize[T](Stream source)
at Gibbed.BorderlandsOz.FileFormats.SaveFile.Deserialize(Stream input, Platform platform, DeserializeSettings settings)
at Gibbed.BorderlandsOz.SaveEdit.ShellViewModel.c__DisplayClass29.b__1e()
at Caliburn.Micro.Contrib.Results.DelegateResult.Execute(ActionExecutionContext context)
—————————
OK
—————————
p.s on r7 still.everything was working before the doppelganger pack update,which i dont have so im thinking maybe somehow the compatibility pack is throwing it off?…but keep up the awesome work love your editors.