A small hotfix has been applied that makes this revision 39 (from revision 37). If you downloaded revision 37, feel free to redownload.
Update for October 29, 2015 game update (build 1100103).
Download.
If you encounter any problems (crashes, etc), feel free to comment this post.
Tags: File Formats, Hacking, Tools
cant figure out how to fix this. any ideas? trying to load ps3 sav. results in this error. i did manage to load the save successfully once but now i cant.
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Error
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An exception was thrown (press Ctrl+C to copy):
System.IO.EndOfStreamException: Attempted to read past the end of the stream.
at Gibbed.IO.StreamHelpers.ReadBytes(Stream stream, Int32 length)
at Gibbed.BorderlandsOz.FileFormats.SaveFile.Deserialize(Stream input, Platform platform, DeserializeSettings settings)
at Gibbed.BorderlandsOz.SaveEdit.ShellViewModel.c__DisplayClass29.b__1e()
at Caliburn.Micro.Contrib.Results.DelegateResult.Execute(ActionExecutionContext context)
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OK
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i have the same exact error
Hey i would try redownloading it it worked for me
ive got same problem
Hey Rick i have a question about SAM the poker night 2 game doesn’t work! when i try to do it it gives this error:http://imgur.com/nDZFun1 i hope you can fix this problem. because i whould like to get those sweet achievements!
Thanks alot!,
Roger
This might be a little late…. But SAM is not perfect, and there are some games that it cannot change. So you can’t get all achievements in all games with SAM alone.
I can’t get the new revision to open, so i’m not sure what i may be doing wrong. the older versions worked perfectly fine…
I cannot edit the Overpower level on the 360 game, for some reason every time i try nothing happens.
I try to save my character and i get this
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Error
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An exception was thrown (press Ctrl+C to copy):
System.UnauthorizedAccessException: Access to the path ‘C:\Users\Kevin\Documents\my games\Borderlands The Pre-Sequel\WillowGame\SaveData\76561198089935416\Save000D.sav’ is denied.
at System.IO.__Error.WinIOError(Int32 errorCode, String maybeFullPath)
at System.IO.FileStream.Init(String path, FileMode mode, FileAccess access, Int32 rights, Boolean useRights, FileShare share, Int32 bufferSize, FileOptions options, SECURITY_ATTRIBUTES secAttrs, String msgPath, Boolean bFromProxy, Boolean useLongPath, Boolean checkHost)
at System.IO.FileStream..ctor(String path, FileMode mode, FileAccess access, FileShare share, Int32 bufferSize)
at Gibbed.BorderlandsOz.SaveEdit.ShellViewModel.c__DisplayClass46.b__42()
at Caliburn.Micro.Contrib.Results.DelegateResult.Execute(ActionExecutionContext context)
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OK
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Anything i can do to fix?
this is the same thing that happened to me, help Rick?
Have you given your user directory where the save is located at admin permissions, which would allow this app to read and write to it.
when can we expect a version that has a fast travel tab
Dear Rick,
after downloading your great program and trying to load my save i ran into an issue here is what the message said.thanks you for looking into this.
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Error
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An exception was thrown (press Ctrl+C to copy):
ProtoBuf.ProtoException: Invalid field in source data: 0
at ProtoBuf.ProtoReader.ReadFieldHeader()
at proto_2(Object , ProtoReader )
at ProtoBuf.Serializers.CompiledSerializer.ProtoBuf.Serializers.IProtoSerializer.Read(Object value, ProtoReader source)
at ProtoBuf.Meta.RuntimeTypeModel.Deserialize(Int32 key, Object value, ProtoReader source)
at ProtoBuf.Meta.TypeModel.DeserializeCore(ProtoReader reader, Type type, Object value, Boolean noAutoCreate)
at ProtoBuf.Meta.TypeModel.Deserialize(Stream source, Object value, Type type, SerializationContext context)
at ProtoBuf.Serializer.Deserialize[T](Stream source)
at Gibbed.BorderlandsOz.FileFormats.SaveFile.Deserialize(Stream input, Platform platform, DeserializeSettings settings)
at Gibbed.BorderlandsOz.SaveEdit.ShellViewModel.c__DisplayClass29.b__1e()
at Caliburn.Micro.Contrib.Results.DelegateResult.Execute(ActionExecutionContext context)
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OK
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Hi Rick,
When i try to open my BL TPS ps3 gamesave i get a message, it says.. Failed to load save: invalid SHA1 hash (This happens when i decrypt my save) pls help!?!?!?
When opening you need to change the file format to PS3.
Still dosen’t work
I run into the same issue. I dunno what to do. Save is decrypted with BruteForce 4.7, Gibbed TPS r39, PS3 is checked when opening.
same here! SHA 1 hash
SAME HERE…
Pre-Sequel Updated last night. So, I do not believe Revision 39 is working anymore.
What platform are you referring to?
TPS on Steam has not been updated for 8 months.
On PC. Last night while playing I noticed that the pre-sequel did some sort of update last night after I was done playing. I have a screen shot of it as well.
I retract my comment about it not working. If I play single player, it works but for some reason TPS crashes when I join someone else’s game.
I think they patched something, every save i get on through the game, then go back to gibbed its getting the re-encode error.
I know this revision is no longer compatible with the handsome collection on ps4 after an update in march to fix multiple errors involving online co-op is there any chance of a newer revision on the horizon?
HELP!!! When i try to open my save from modio it says: Failed to load save:Invalid or Unsupported version
hi so i downloaded the 2015/02/16 version, and it is not up to date with the game. and i have not been able to find any newer versions of Gibbed’s borderland 2 save editor. anyone got a newer version?
Does this work for ps4?
No. There is no decryption method for PS4 saves yet. You’d have to Cross Save your save over to a PS3, edit it and then Cross Save it back.
man why is not working for the Claptastic Voyage????
OK, it is now working. Thanks for this wonderful piece of software.
#I wonder if it is possible to just change some weapon skins of legendaries? Will the pass the sanity check?
It will not pass the sanity check unless you’re on PC and using CE.
I can’t get it to open.
FOR EVERYONE WITH THE PROBLEM OF IT NOT OPENING
I was having this problem when I was using 7-Zip to open the file, I tried opening with WinRAR and it worked.
Simple fix.
Whenever I go to make edits or new saves using gib, they never appear in-game. Also, I can see the game files from inside of gib when going to open a save but not from my file browser. If anyone has any solutions, I’d appreciate it.
Same exact problem here. It’s as if any files I create in Gibbed don’t exist outside of Gibbed.
Thanks a lot, it awesome tool save my LAN party after losing save file! I format C where reinstalling Windows in my brother PC, but forget backup savefiles. Now I can give my savefile too my brother and change character class to his previous and continue playing. Thanks again!
Sir by any chance whats the max bank size that we can add?
fully upgraded bank holds 24 items
I can’t remember how I maxed out ALL skills in Borderlands 2 with your editor. I’ve tried a couple methods for now but it seems to not working; any idea? Someone already did it for Pre-Sequel?
I’ve done it for pre-sequel. All you do is go to: SkillData in the raw tab & change the grade # to 5. Unfortunately, you have to change them one by one. But don’t change any of the other numbers, just the grade. If it’s a skill that normally only has 1 for its max #, it’ll just revert back to 1.
Hi, I recently modded a character by pasting the full list of: explored areas in order to easily get all the related trophies, but after I loaded up that character, they’re no longer able to uncover areas of the map. So, now there’s a lot of locations that, no matter how far into it I move my character, the map doesn’t uncover itself. As you can figure out, that makes it basically impossible to efficiently traverse the map/area. Also, I didn’t receive any of the: explored areas trophies. I’m guessing the only thing I can do is just remove every location from my characters’: FullyExploredAreas secion of the RAW tab. Is this it?
not sure what happened to your map but you have to mod in both LevelChallengeUnlocks and OneOffLevelChallengeCompletion codes together. This does not discover the Named areas in each location but does complete the Area Specific Challenges when you first get there
Hey ya`ll, I am wondering if there is anyway I can use this on mac? Does anyone have this save editor on their mac?
I seem to remember that I used this download when the game first came out but I just can`t figure out how I used it.
I go to load my save data on Gibbed and it gives me an error message of ‘failed to love save: invalid SHA1 hash’ what do i do?
I remember times when I used your editors for Borderlands…They are best!!! I have a question about little request…
Can you make save editor for Shadow Warrior 2 steam version which allow browse and modify gems/upgrades values(levels,upgrade affixes and their values)…I remeber your BL editors as best ones I ever try and simplest for users…There will be great if you can make one for Shadow Warrior 2 only for gems upgrading…Just simple browser with 5 options : change one of affixes to other one,change levels of gems,change affixes values + maybe additional money editing…
It works but none of the doppleganger mods or relics i cant build for some reason.
Hey Rick, want to first say thank you. Been using your programs to mod my Borderlands series saves for awhile now and never have issues. Would like to ask for one thing whenever you next might do an update: Could you please make the “Set:” field editable or offer a dropdown for the weapons and items information? It’s a bit of a pain having to find codes for say one of Jack’s items so that I can then change it to the item I want just to get the “Set:” field to something other than “Base Game”. I don’t think it’s a feature in any of the three programs for modding Borderlands games.
Maybe I’m not seeing it and there is a way, if so feel free to ridicule me and shun me 😉 If, however, I’m correct and it’s not possible, could you add that please?
Merry Christmas, happy new year and thanks again for making these programs for our use, it’s appreciated 🙂
You can change the set field / drop down menus are on the new weapon and new item tabs in the backpack
Hello i’m here because I noticed you don’t have all the glitch codes. One inparticular that i’m here for is 4400 but when I manually put it in like this GD_Ma_Weapons.Glitch_Attachments.Glitch_Attachment_4400 it tells me the value is wrong and my weapon will be deleted
Don’t get me wrong I love your editor I use it a lot to try new items but I cant get the full setup for some items because it’ll show me its an error
not so sure about the glitch gun in question but this is a great site for legit codes http://presequelcodes.imgur.com
Not all possible glitch codes exist in-game. All of the in-game codes are in this editor.
When I load my character “siren” this What I get…
Error: reecon mismatch
Sorry it was Error: reedcode mismatch
Sorry (again) wrong place to post
When I launch up my character after editing them they always start all the way back at the beginning but at the same mission, such as “talk to the Marrif” but I will be back at the Helios Station. Can anybody help me?
Hey man i tried this with salvador i changed my level to 50, added few guns and stuff then i pluged my usb to xbox extract the file when i started the game nothing changed same with pre sequel pls help ;(
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Error
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An exception was thrown (press Ctrl+C to copy):
System.InvalidOperationException: This implementation is not part of the Windows Platform FIPS validated cryptographic algorithms.
at System.Security.Cryptography.SHA1Managed..ctor()
at Gibbed.Borderlands2.FileFormats.SaveFile.Deserialize(Stream input, Platform platform, DeserializeSettings settings)
at Gibbed.Borderlands2.SaveEdit.ShellViewModel.c__DisplayClass29.b__1e()
at Caliburn.Micro.Contrib.Results.DelegateResult.Execute(ActionExecutionContext context)
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to me this happened!
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Error
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An exception was thrown (press Ctrl+C to copy):
ProtoBuf.ProtoException: Invalid wire-type; this usually means you have over-written a file without truncating or setting the length; see http://stackoverflow.com/q/2152978/23354
bei ProtoBuf.ProtoReader.StartSubItem(ProtoReader reader)
bei ProtoBuf.ProtoReader.ReadTypedObject(Object value, Int32 key, ProtoReader reader, Type type)
bei proto_2(Object , ProtoReader )
bei ProtoBuf.Meta.TypeModel.DeserializeCore(ProtoReader reader, Type type, Object value, Boolean noAutoCreate)
bei ProtoBuf.Meta.TypeModel.Deserialize(Stream source, Object value, Type type, SerializationContext context)
bei ProtoBuf.Serializer.Deserialize[T](Stream source)
bei Gibbed.BorderlandsOz.FileFormats.SaveFile.Deserialize(Stream input, Platform platform, DeserializeSettings settings)
bei Gibbed.BorderlandsOz.SaveEdit.ShellViewModel.c__DisplayClass29.b__1e()
bei Caliburn.Micro.Contrib.Results.DelegateResult.Execute(ActionExecutionContext context)
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OK
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hello always try to open my save in save editor but i always get
failed to load save:reencode help e plz
Save editor works well (PC), but I am stuck in the beginning of the game because when I try to go to Concordia: the game crashes. How can I fix it? Already tried reinstalling and it didn’t help at all.
i have a really weird error. so all the time, i use save edditor in BL2 but recentlyy when i try it for blps the saves dont show up as files. as a result, whenever i do something on saveeditor, nothing happens in the game.
pls help me
is there any fix?
I have a really weird error. so all the time, I use save editor in BL2 but recently when I try it for BLPS the saves don’t show up as files. as a result, whenever I do something on save editor, nothing happens in the game.
pls help me
is there any fix?
It won’t work for me it says there is nothing to run it please help
I cannot set my characters level hire than 50. Yes I have bought all the DLC. My character is currently level 51 from playing in game, but when I change the level in Gibbed, it does not update in game. However, my inventory and other things do.
i keep getting a error for invalid sha1 hash, i decrypt and then try to open in gibbed r39 with the proper platform selected, but it will not open to edit the save. any help would be great and yes i have uninstalled and reinstalled all software 2 times now everything works for bl2 but nothing is working for tps
I’ve been modding BL2 and have gotten good at it. I recently decided to mod TPS and everything works except for OP stuff. I’ve seen tips online but nothing is working for me. If I put my level at 72 one OP anything it is red in my backpack and I am unable to equip it. If I drop down to a level 70 with no OP then everything works. I’m trying to figure out how to max out my weapons and and shields.
BTW I really appreciate all the effort and hard work Rick put into Hobbes . Mad respect
If I try and OP anything in TPS it is red in my backpack and I can’t equip. If I go to level 70 with 0 OP I can equip items. What am I missing? I’ve tried level 72 one OP 55 but no luck.
BTW mad props to Rick for all the hard work and effort. You are appreciated
TPS has no OverPower leveling. The highest level you can reach is 70
it wont open
it wont let me change my skill points or badass points/rank
http://www.se7ensins.com/forums/threads/how-to-max-your-skill-tree.953600/
BA points/rank are stored in your Profile so, depending on your platform, you’ll have to edit that.
This thing is the biggest pos I’ve ever tried to use! Doesn’t work…. Spent hours trying to make it work… Searched the net which said oh you need to use bruteforce… Yea well that thing is just as bad.. Just doesn’t work. These are the worst apps I have ever used.
It works great as long as you know what you are doing. Do some research here maybe:
https://www.se7ensins.com/forums/threads/tutorial-mega-thread-need-help-look-here-first.1007914/
how do i get it to open
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Error
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An exception was thrown (press Ctrl+C to copy):
System.InvalidOperationException: This implementation is not part of the Windows Platform FIPS validated cryptographic algorithms.
at System.Security.Cryptography.SHA1Managed..ctor()
at Gibbed.Borderlands2.FileFormats.SaveFile.Deserialize(Stream input, Platform platform, DeserializeSettings settings)
at Gibbed.Borderlands2.SaveEdit.ShellViewModel.c__DisplayClass21.b__16()
at Caliburn.Micro.Contrib.Results.DelegateResult.Execute(ActionExecutionContext context)
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what are these things?
Hey Rick, every time I try to open the application it always does this: https://gyazo.com/3abf9c0d0ac22b3dcb71d17e0942d292
It opens up the process, then ends without showing me anything.
Yeah for me it now WerFaults……. It opened up a few times but now it refuses to open…. Need to future proof this. Man I dont even want to play this game into higher level of difficulty without it because the game will be extremely hard and annoying…………… Gonna try another reboot usually works the first time but then not later(after a reboot) but I just installed 384.94 so maybe that messed with it. See if a reboot does the trick again………(getting annoying)
OK I FIGURED OUT WHY GIBBED’S SAVE EDITOR WOULDNT OPEN AND WOULD WERFAULT. IT WON’T RUN WHILE I HAVE MSI AFTERBURNER RUNNING FOR SOME REASON. TURN OFF AFTERBURNER WHILE IN GIBBED’S HOPEFULLY THIS WORKS FOR SOMEONE ELSE. SO GLAD I DONT HAVE TO REBOOT ANYMORE…………..
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Error
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An exception was thrown (press Ctrl+C to copy):
System.IO.FileLoadException: Could not load file or assembly ‘protobuf-net, Version=2.0.0.668, Culture=neutral, PublicKeyToken=257b51d87d2e4d67’ or one of its dependencies. The located assembly’s manifest definition does not match the assembly reference. (Exception from HRESULT: 0x80131040)
File name: ‘protobuf-net, Version=2.0.0.668, Culture=neutral, PublicKeyToken=257b51d87d2e4d67’
at Gibbed.BorderlandsOz.FileFormats.SaveFile.Deserialize(Stream input, Platform platform, DeserializeSettings settings)
at Gibbed.BorderlandsOz.SaveEdit.ShellViewModel.c__DisplayClass29.b__1e()
at Caliburn.Micro.Contrib.Results.DelegateResult.Execute(ActionExecutionContext context)
WRN: Assembly binding logging is turned OFF.
To enable assembly bind failure logging, set the registry value [HKLM\Software\Microsoft\Fusion!EnableLog] (DWORD) to 1.
Note: There is some performance penalty associated with assembly bind failure logging.
To turn this feature off, remove the registry value [HKLM\Software\Microsoft\Fusion!EnableLog].
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OK
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I get this error every time i try to load a save with the editor.