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on Friday, October 17th, 2014 at 6:00 pm and is filed under Old Updates, SAM.
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6 Responses to “Steam Achievement Manager games update”
What about game icon’s cache? I’m sick of waiting when it all downloads everytime when I launch SAM. It because I have slow (very sloooow) internet at my workplace. And with over 1k games on my Steam account it’s realy annoying. Would be cool if all games icons will be cached to hard drive at SAM’s first launch.
Hey Rick I really loved the BL2 save editor and I was wondering if you are going to make on for Borderlands The Pre-Sequel? If so when do you think it will be released?
SAM 6.3 on Windows 8 with .NET 4.5 throwing unhandled exceptions on each game. Weird this rig is just a couple of months old. Run as administrator same results.
****** Exception Text **********
System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation –> System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
at SAM.API.Wrappers.SteamApps003.NativeGetCurrentGameLanguage.Invoke(Int Ptr thisObject)
— End of inner exception strack trace —
Sorry this is unrelated to this post but are you working on a new gibbed for Borderlands The Pre Sequel? If so when do you think it will be released?
What about game icon’s cache? I’m sick of waiting when it all downloads everytime when I launch SAM. It because I have slow (very sloooow) internet at my workplace. And with over 1k games on my Steam account it’s realy annoying. Would be cool if all games icons will be cached to hard drive at SAM’s first launch.
Hey Rick I really loved the BL2 save editor and I was wondering if you are going to make on for Borderlands The Pre-Sequel? If so when do you think it will be released?
hello how can i get more slots for Backpack please thanks
SAM 6.3 on Windows 8 with .NET 4.5 throwing unhandled exceptions on each game. Weird this rig is just a couple of months old. Run as administrator same results.
****** Exception Text **********
System.Reflection.TargetInvocationException: Exception has been thrown by the target of an invocation –> System.AccessViolationException: Attempted to read or write protected memory. This is often an indication that other memory is corrupt.
at SAM.API.Wrappers.SteamApps003.NativeGetCurrentGameLanguage.Invoke(Int Ptr thisObject)
— End of inner exception strack trace —
Hey Bruh, what happened to the CSNZ one ? it says that that i can’t hack the acheivements ;x