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<channel>
	<title>Rick's Game Stuff &#187; Hacking</title>
	<atom:link href="http://blog.gib.me/tag/hacking/feed/" rel="self" type="application/rss+xml" />
	<link>http://blog.gib.me</link>
	<description>Games, mods &#38; modding.</description>
	<lastBuildDate>Thu, 22 Jul 2010 11:37:06 +0000</lastBuildDate>
	<language>en</language>
	<sy:updatePeriod>hourly</sy:updatePeriod>
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		<item>
		<title>Borderlands Save Editor (Revision 10)</title>
		<link>http://blog.gib.me/2009/10/31/borderlands-save-editor-revision-10/</link>
		<comments>http://blog.gib.me/2009/10/31/borderlands-save-editor-revision-10/#comments</comments>
		<pubDate>Sun, 01 Nov 2009 04:42:45 +0000</pubDate>
		<dc:creator>Rick</dc:creator>
				<category><![CDATA[Borderlands]]></category>
		<category><![CDATA[File Formats]]></category>
		<category><![CDATA[Hacking]]></category>
		<category><![CDATA[Tools]]></category>

		<guid isPermaLink="false">http://blog.gib.me/?p=204</guid>
		<description><![CDATA[Newer build of my Borderlands save editor, fixes the problem with editing Roland (Soldier) saves, as well as several other minor changes and fixes. Download If you encounter any problems (crashes, etc), feel free to comment this post.]]></description>
			<content:encoded><![CDATA[<p>Newer build of my Borderlands save editor, fixes the problem with editing Roland (Soldier) saves, as well as several other minor changes and fixes.</p>
<p><a href="http://blog.gib.me/wp-content/uploads/2009/10/saveedit1.png"><img class="alignnone size-full wp-image-205" title="Borderlands Save Editor" src="http://blog.gib.me/wp-content/uploads/2009/10/saveedit1.png" alt="Borderlands Save Editor" width="640" height="380" /></a></p>
<p><a href="http://blog.gib.me/wp-content/uploads/2009/10/saveedit-rev10.zip">Download</a></p>
<p>If you encounter any problems (crashes, etc), feel free to comment this post.</p>
]]></content:encoded>
			<wfw:commentRss>http://blog.gib.me/2009/10/31/borderlands-save-editor-revision-10/feed/</wfw:commentRss>
		<slash:comments>1546</slash:comments>
		</item>
		<item>
		<title>Borderlands Save Editor (Revision 9)</title>
		<link>http://blog.gib.me/2009/10/30/borderlands-save-editor-revision-9/</link>
		<comments>http://blog.gib.me/2009/10/30/borderlands-save-editor-revision-9/#comments</comments>
		<pubDate>Fri, 30 Oct 2009 20:17:33 +0000</pubDate>
		<dc:creator>Rick</dc:creator>
				<category><![CDATA[Borderlands]]></category>
		<category><![CDATA[File Formats]]></category>
		<category><![CDATA[Hacking]]></category>
		<category><![CDATA[Tools]]></category>

		<guid isPermaLink="false">http://blog.gib.me/?p=196</guid>
		<description><![CDATA[Made an editor for Borderlands saves; seems stable enough for public consumption now. Download See new post for a new build. If you encounter any problems (crashes, etc), feel free to comment this post.]]></description>
			<content:encoded><![CDATA[<p>Made an editor for Borderlands saves; seems stable enough for public consumption now.</p>
<p><a href="http://blog.gib.me/wp-content/uploads/2009/10/saveedit.png"><img class="alignnone size-full wp-image-200" title="Borderlands Save Editor" src="http://blog.gib.me/wp-content/uploads/2009/10/saveedit.png" alt="Borderlands Save Editor" width="640" height="380" /></a></p>
<p><span style="text-decoration: line-through;">Download</span> <a href="http://blog.gib.me/2009/10/31/borderlands-save-editor-revision-10/">See new post for a new build.</a></p>
<p>If you encounter any problems (crashes, etc), feel free to comment this post.</p>
]]></content:encoded>
			<wfw:commentRss>http://blog.gib.me/2009/10/30/borderlands-save-editor-revision-9/feed/</wfw:commentRss>
		<slash:comments>36</slash:comments>
		</item>
		<item>
		<title>Dawn of Discovery / ANNO 1404: Unlock Preorder Content</title>
		<link>http://blog.gib.me/2009/07/22/dawn-of-discovery-anno-1404-unlock-preorder-content/</link>
		<comments>http://blog.gib.me/2009/07/22/dawn-of-discovery-anno-1404-unlock-preorder-content/#comments</comments>
		<pubDate>Thu, 23 Jul 2009 05:26:49 +0000</pubDate>
		<dc:creator>Rick</dc:creator>
				<category><![CDATA[ANNO 1404]]></category>
		<category><![CDATA[Cheats]]></category>
		<category><![CDATA[Hacking]]></category>

		<guid isPermaLink="false">http://blog.gib.me/?p=178</guid>
		<description><![CDATA[Want the preorder Silver Ship or Preorder Emblem but didn&#8217;t preorder the game? Extract preorder_hack.zip to your game directory. It should not overwrite any files. Set PreferLocalFiles in Engine.ini to 1. This file can be found on Vista/Win7 in C:\Users\Username\AppData\Roaming\Ubisoft\Anno1404\Config\Engine.ini. It&#8217;s probably something like C:\Documents and Settings\Username\Application Data\Ubisoft\Anno1404\Config\Engine.ini on XP. Start any game, rename one [...]]]></description>
			<content:encoded><![CDATA[<p>Want the preorder Silver Ship or Preorder Emblem but didn&#8217;t preorder the game?</p>
<ol>
<li>Extract <a href="http://blog.gib.me/wp-content/uploads/2009/07/preorder_hack.zip">preorder_hack.zip</a> to your game directory. It should not overwrite any files.</li>
<li>Set PreferLocalFiles in Engine.ini to 1. This file can be found on Vista/Win7 in <em>C:\Users\Username\AppData\Roaming\Ubisoft\Anno1404\Config\Engine.in</em>i. It&#8217;s probably something like <em>C:\Documents and Settings\Username\Application Data\Ubisoft\Anno1404\Config\Engine.ini</em> on XP.</li>
<li>Start any game, rename one of your ships to the <em>The Silver Ship</em>. If you are playing the game in a different locale than English, you will need to extract <a href="http://blog.gib.me/wp-content/uploads/2009/07/change_achievement_name.zip">change_achievement_name.zip</a> to your game directory as well.</li>
<li>You should see at least one achievement unlock.</li>
<li>Silver Ship and Preorder Emblem should now be enabled. Silver Ship toggle is in game options, Preorder Emblem is listed with all other unlocked emblems.</li>
<li>Remove the extract file(s) after you&#8217;ve saved and exited the game.</li>
</ol>
]]></content:encoded>
			<wfw:commentRss>http://blog.gib.me/2009/07/22/dawn-of-discovery-anno-1404-unlock-preorder-content/feed/</wfw:commentRss>
		<slash:comments>96</slash:comments>
		</item>
		<item>
		<title>Ghostbusters Update</title>
		<link>http://blog.gib.me/2009/07/07/ghostbusters-update/</link>
		<comments>http://blog.gib.me/2009/07/07/ghostbusters-update/#comments</comments>
		<pubDate>Tue, 07 Jul 2009 07:36:49 +0000</pubDate>
		<dc:creator>Rick</dc:creator>
				<category><![CDATA[Ghostbusters]]></category>
		<category><![CDATA[Hacking]]></category>
		<category><![CDATA[Tools]]></category>

		<guid isPermaLink="false">http://blog.gib.me/?p=173</guid>
		<description><![CDATA[Updated binary of the Unpack tool from SVN rev10. Fixes an issue with handling of compressed data in pod files from the PS2 version of Ghostbusters.]]></description>
			<content:encoded><![CDATA[<p>Updated <a href="http://blog.gib.me/wp-content/uploads/2009/07/ghostbusters-unpack-svn-rev10.zip">binary of the Unpack tool from SVN rev10</a>. Fixes an issue with handling of compressed data in pod files from the PS2 version of Ghostbusters.</p>
]]></content:encoded>
			<wfw:commentRss>http://blog.gib.me/2009/07/07/ghostbusters-update/feed/</wfw:commentRss>
		<slash:comments>3</slash:comments>
		</item>
		<item>
		<title>Left4Dead *.vpk Extraction Tools, Updated</title>
		<link>http://blog.gib.me/2009/07/07/left4dead-vpk-extraction-tools-updated/</link>
		<comments>http://blog.gib.me/2009/07/07/left4dead-vpk-extraction-tools-updated/#comments</comments>
		<pubDate>Tue, 07 Jul 2009 07:09:19 +0000</pubDate>
		<dc:creator>Rick</dc:creator>
				<category><![CDATA[Left 4 Dead]]></category>
		<category><![CDATA[Steam]]></category>
		<category><![CDATA[Valve]]></category>
		<category><![CDATA[File Formats]]></category>
		<category><![CDATA[Hacking]]></category>
		<category><![CDATA[Tools]]></category>

		<guid isPermaLink="false">http://blog.gib.me/?p=166</guid>
		<description><![CDATA[A newer build of my VPK tool. This fixes support for the newer VPK format that was introduced recently in Left4Dead.]]></description>
			<content:encoded><![CDATA[<p><a href="http://blog.gib.me/wp-content/uploads/2009/07/extractpackage3.zip">A newer build of my VPK tool</a>. This fixes support for the newer VPK format that was introduced recently in Left4Dead.</p>
]]></content:encoded>
			<wfw:commentRss>http://blog.gib.me/2009/07/07/left4dead-vpk-extraction-tools-updated/feed/</wfw:commentRss>
		<slash:comments>58</slash:comments>
		</item>
		<item>
		<title>Prototype Command-line Arguments</title>
		<link>http://blog.gib.me/2009/06/21/prototype-command-line-arguments/</link>
		<comments>http://blog.gib.me/2009/06/21/prototype-command-line-arguments/#comments</comments>
		<pubDate>Mon, 22 Jun 2009 01:44:40 +0000</pubDate>
		<dc:creator>Rick</dc:creator>
				<category><![CDATA[Prototype]]></category>
		<category><![CDATA[Cheats]]></category>
		<category><![CDATA[Hacking]]></category>

		<guid isPermaLink="false">http://blog.gib.me/?p=159</guid>
		<description><![CDATA[I posted this on a forum, but here is a (mostly) complete list of command-line arguments available to Prototype. My favorite being prototypef.exe Level=manhattanTest which starts the game in a game with all upgrades unlocked, no missions, and no infected &#38; military. Autotester BatchMode DebugCam2Controller DebugCamAvailable DebugCamFreeze DebugCamInvertX DebugCamInvertY DebugFilter=? DebugLevel=? Demo DesyncHunt DesyncHunt2 Difficulty=? [...]]]></description>
			<content:encoded><![CDATA[<p>I posted this on a forum, but here is a (mostly) complete list of command-line arguments available to Prototype.</p>
<p>My favorite being <strong>prototypef.exe Level=manhattanTest</strong> which starts the game in a game with all upgrades unlocked, no missions, and no infected &amp; military.<br />
<span id="more-159"></span></p>
<ul>
<li><strong>Autotester</strong></li>
<li><strong>BatchMode</strong></li>
<li><strong>DebugCam2Controller</strong></li>
<li><strong>DebugCamAvailable</strong></li>
<li><strong>DebugCamFreeze</strong></li>
<li><strong>DebugCamInvertX</strong></li>
<li><strong>DebugCamInvertY</strong></li>
<li><strong>DebugFilter=?</strong></li>
<li><strong>DebugLevel=?</strong></li>
<li><strong>Demo</strong></li>
<li><strong>DesyncHunt</strong></li>
<li><strong>DesyncHunt2</strong></li>
<li><strong>Difficulty=?</strong></li>
<li><strong>DisableAmbientManager</strong></li>
<li><strong>DisableWOI</strong></li>
<li><strong>EnableAllControllers</strong></li>
<li><strong>ExportHelpFile</strong></li>
<li><strong>ExportSchema</strong></li>
<li><strong>FERenderTest</strong></li>
<li><strong>FrameRateTest</strong></li>
<li><strong>GameSkuValue=?</strong></li>
<li><strong>GameVersionValue=?</strong></li>
<li><strong>HardwareProfile</strong></li>
<li><strong>HideHUD</strong></li>
<li><strong>IncreaseArtHeaps</strong></li>
<li><strong>Level=?</strong></li>
<li><strong>LockTimeOfDay=?</strong></li>
<li><strong>MSAA4x</strong></li>
<li><strong>MissionSelect</strong></li>
<li><strong>Monkey=?</strong></li>
<li><strong>MonkeyOptions=?</strong> ; AllowStart,StayInFE</li>
<li><strong>MonkeyTimeout=?</strong></li>
<li><strong>NVShaderCompile=?</strong></li>
<li><strong>NoAutoSave</strong></li>
<li><strong>NoBootup</strong></li>
<li><strong>NoFELoadingPrompt</strong></li>
<li><strong>NoGameState</strong></li>
<li><strong>NoMovie</strong></li>
<li><strong>NoMusic</strong></li>
<li><strong>NoSleepOnLostFocus</strong></li>
<li><strong>NoSmartHints</strong></li>
<li><strong>NoSound</strong></li>
<li><strong>NoSubtitle</strong></li>
<li><strong>NoVSync</strong></li>
<li><strong>Paranoid</strong></li>
<li><strong>Replay=?</strong></li>
<li><strong>ReplayDesync</strong></li>
<li><strong>ReplayMode=?</strong> ; recordCRC</li>
<li><strong>ShaderTune</strong></li>
<li><strong>SimpleShaders</strong></li>
<li><strong>SingleTest</strong></li>
<li><strong>SkipMovies</strong></li>
<li><strong>SkipTopLevelMipMap</strong></li>
<li><strong>SoundDebug</strong></li>
<li><strong>TimedExit=?</strong></li>
<li><strong>VSync</strong></li>
<li><strong>Windowed</strong></li>
<li><strong>WorldTest</strong></li>
</ul>
]]></content:encoded>
			<wfw:commentRss>http://blog.gib.me/2009/06/21/prototype-command-line-arguments/feed/</wfw:commentRss>
		<slash:comments>12</slash:comments>
		</item>
		<item>
		<title>Prototype</title>
		<link>http://blog.gib.me/2009/06/21/prototype/</link>
		<comments>http://blog.gib.me/2009/06/21/prototype/#comments</comments>
		<pubDate>Mon, 22 Jun 2009 01:37:48 +0000</pubDate>
		<dc:creator>Rick</dc:creator>
				<category><![CDATA[Prototype]]></category>
		<category><![CDATA[Hacking]]></category>

		<guid isPermaLink="false">http://blog.gib.me/?p=153</guid>
		<description><![CDATA[So, someone convinced me to try working on Prototype, and so far it&#8217;s been a success. I&#8217;m currently working on an editor for the Pure3D (*.p3d) files, called Edit3D. It&#8217;s working pretty good, the big brunt of the work will be researching &#38; writing code to serialize/deserialize the many, many different types of data in [...]]]></description>
			<content:encoded><![CDATA[<p>So, someone convinced me to try working on Prototype, and so far it&#8217;s been a success. I&#8217;m currently working on an editor for the Pure3D (*.p3d) files, called Edit3D.</p>
<p><a href="http://blog.gib.me/wp-content/uploads/2009/06/edit3d1.png"><img class="alignnone size-thumbnail wp-image-156" title="edit3d" src="http://blog.gib.me/wp-content/uploads/2009/06/edit3d1-150x150.png" alt="edit3d" width="150" height="150" /></a></p>
<p>It&#8217;s working pretty good, the big brunt of the work will be researching &amp; writing code to serialize/deserialize the many, many different types of data in the Pure3D files. I did a test texture replacement of alex_body_dm.dds with good success:</p>
<p><a href="http://blog.gib.me/wp-content/uploads/2009/06/prototypef-2009-06-21-18-19-15-08.jpg"><img class="alignnone size-thumbnail wp-image-155" title="prototypef 2009-06-21 18-19-15-08" src="http://blog.gib.me/wp-content/uploads/2009/06/prototypef-2009-06-21-18-19-15-08-150x150.jpg" alt="prototypef 2009-06-21 18-19-15-08" width="150" height="150" /></a></p>
]]></content:encoded>
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		<slash:comments>95</slash:comments>
		</item>
		<item>
		<title>Ghostbusters</title>
		<link>http://blog.gib.me/2009/06/19/ghostbusters/</link>
		<comments>http://blog.gib.me/2009/06/19/ghostbusters/#comments</comments>
		<pubDate>Sat, 20 Jun 2009 03:12:25 +0000</pubDate>
		<dc:creator>Rick</dc:creator>
				<category><![CDATA[Ghostbusters]]></category>
		<category><![CDATA[Hacking]]></category>
		<category><![CDATA[Tools]]></category>

		<guid isPermaLink="false">http://blog.gib.me/?p=150</guid>
		<description><![CDATA[Wrote some code to unpack POD files, which can be found on my SVN. A binary of the Unpack tool from SVN rev5 is available. I havn&#8217;t written any code for repacking yet, and I havn&#8217;t tested if the game reads unpacked files at all yet. If you encounter any problems feel free to comment this [...]]]></description>
			<content:encoded><![CDATA[<p>Wrote some code to unpack POD files, which can be found <a href="http://svn.gib.me/public/ghostbusters/trunk/">on my SVN</a>. <a href="http://blog.gib.me/wp-content/uploads/2009/06/ghostbusters-unpack-svn-rev5.zip">A binary of the Unpack tool from SVN rev5</a> is available.</p>
<p>I havn&#8217;t written any code for repacking yet, and I havn&#8217;t tested if the game reads unpacked files at all yet. If you encounter any problems feel free to comment this post.</p>
]]></content:encoded>
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		<slash:comments>27</slash:comments>
		</item>
		<item>
		<title>H.A.W.X. &#8216;Complete&#8217; Profile</title>
		<link>http://blog.gib.me/2009/03/19/hawx-complete-profile/</link>
		<comments>http://blog.gib.me/2009/03/19/hawx-complete-profile/#comments</comments>
		<pubDate>Thu, 19 Mar 2009 15:02:52 +0000</pubDate>
		<dc:creator>Rick</dc:creator>
				<category><![CDATA[Games]]></category>
		<category><![CDATA[H.A.W.X.]]></category>
		<category><![CDATA[Hacking]]></category>

		<guid isPermaLink="false">http://blog.gib.me/?p=136</guid>
		<description><![CDATA[UPDATE: There was a bug with the campaign in the profile, redownload the ZIP for a fixed version. The readme will mention the update if you already have the updated profile. I created a profile save that has all of the planes &#38; missions unlocked, but leaves all other stats, etc as if the profile [...]]]></description>
			<content:encoded><![CDATA[<p><a href="http://blog.gib.me/wp-content/uploads/2009/03/blackbird.jpg"><img class="size-medium wp-image-138 alignright" title="SR-71 BLACKBIRD" src="http://blog.gib.me/wp-content/uploads/2009/03/blackbird-300x187.jpg" alt="" width="300" height="187" /></a></p>
<p><strong><span style="color: #0000ff;">UPDATE: There was a bug with the campaign in the profile, redownload the ZIP for a fixed version. The readme will mention the update if you already have the updated profile.</span></strong></p>
<p>I created a profile save that has all of the planes &amp; missions unlocked, but leaves all other stats, etc as if the profile were just created. It also unlocks the following additional planes that are not normally accessible (since they are for VIP, DLC, which is not supported in the PC version):</p>
<ul>
<li>FB-22 STRIKE RAPTOR</li>
<li>F-18 HARV</li>
<li>Mig-31 Foxhound</li>
<li>Mig-MFI</li>
<li>Rafale M</li>
<li>Saab-37 Viggen</li>
<li>F-4E Phantom II</li>
<li>MIRAGE 2000 N</li>
<li>RF-15 PeakEagle</li>
<li>Su-39 Frogfoot</li>
<li>Mig-23 Flogger</li>
<li>A-12 Avenger II</li>
<li>XA-20 Razorback</li>
<li>MIRAGE 4000</li>
<li>F-111F AARDVARK</li>
<li>SR-71 BLACKBIRD</li>
<li>Saab-35 Draken</li>
</ul>
<p><strong><span style="color: #ff0000;">This is for the retail game (any version, physical, Steam, etc), not the demo!</span></strong></p>
<p><a href="http://blog.gib.me/wp-content/uploads/2009/03/hawxallunlocks.zip">HAWXAllUnlocks.zip</a></p>
<p>Be sure to follow the instructions! <img src='http://blog.gib.me/wp-includes/images/smilies/icon_smile.gif' alt=':)' class='wp-smiley' /> </p>
]]></content:encoded>
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		<slash:comments>58</slash:comments>
		</item>
		<item>
		<title>H.A.W.X. Release</title>
		<link>http://blog.gib.me/2009/03/18/hawx-release/</link>
		<comments>http://blog.gib.me/2009/03/18/hawx-release/#comments</comments>
		<pubDate>Thu, 19 Mar 2009 00:09:47 +0000</pubDate>
		<dc:creator>Rick</dc:creator>
				<category><![CDATA[H.A.W.X.]]></category>
		<category><![CDATA[Hacking]]></category>

		<guid isPermaLink="false">http://blog.gib.me/?p=134</guid>
		<description><![CDATA[It&#8217;s now out, both retail &#38; Steam. Data archive password is still the same one from the demo: rF4hfGe1PfrzGe3IbaRtWsIn.]]></description>
			<content:encoded><![CDATA[<p>It&#8217;s now out, both retail &amp; Steam. Data archive password is still the same one from the demo: <strong>rF4hfGe1PfrzGe3IbaRtWsIn</strong>.</p>
]]></content:encoded>
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		<slash:comments>2</slash:comments>
		</item>
	</channel>
</rss>
