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	<title>Comments on: Ghostbusters Update</title>
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	<link>http://blog.gib.me/2009/07/07/ghostbusters-update/</link>
	<description>Games, mods &#38; modding.</description>
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		<title>By: gamemaster</title>
		<link>http://blog.gib.me/2009/07/07/ghostbusters-update/comment-page-1/#comment-1157</link>
		<dc:creator>gamemaster</dc:creator>
		<pubDate>Wed, 15 Jul 2009 18:27:25 +0000</pubDate>
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		<description>This has nothing to do with the update but does anyone know what program is used for the smb ghostbuster models?Is there any viewer/importer for any program that can read them?The .tex seem to be a corel image format. Is there any free .tex image viewers? Oh and I have searched but havnt found a thing on either.</description>
		<content:encoded><![CDATA[<p>This has nothing to do with the update but does anyone know what program is used for the smb ghostbuster models?Is there any viewer/importer for any program that can read them?The .tex seem to be a corel image format. Is there any free .tex image viewers? Oh and I have searched but havnt found a thing on either.</p>
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		<title>By: Martin</title>
		<link>http://blog.gib.me/2009/07/07/ghostbusters-update/comment-page-1/#comment-984</link>
		<dc:creator>Martin</dc:creator>
		<pubDate>Fri, 10 Jul 2009 11:47:35 +0000</pubDate>
		<guid isPermaLink="false">http://blog.gib.me/?p=173#comment-984</guid>
		<description>when we get repacker ? :(</description>
		<content:encoded><![CDATA[<p>when we get repacker ? <img src='http://blog.gib.me/wp-includes/images/smilies/icon_sad.gif' alt=':(' class='wp-smiley' /> </p>
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		<title>By: Paul from Spook Central: The Ghostbusters Companion</title>
		<link>http://blog.gib.me/2009/07/07/ghostbusters-update/comment-page-1/#comment-934</link>
		<dc:creator>Paul from Spook Central: The Ghostbusters Companion</dc:creator>
		<pubDate>Thu, 09 Jul 2009 06:40:43 +0000</pubDate>
		<guid isPermaLink="false">http://blog.gib.me/?p=173#comment-934</guid>
		<description>AWESOME!  It worked great on that stubborn PS2 Common.pod file.</description>
		<content:encoded><![CDATA[<p>AWESOME!  It worked great on that stubborn PS2 Common.pod file.</p>
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