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63 Responses to “Unstable FC2 tool binaries from SVN revision 4”
Holy Shit! I just played some audio files with Nero Showtime, just download and install Nero 9 and open the sounds.dat and sound_english.dat with nero showtime and you will get around 6 à 10 seconds of sound…
Hey Rick, is it possible to pack something into a .dat using your BuildArchive without it destroying all the other files?
E.g. if I packed a 1kb in a .dat, it’d delete everything inside it and it would be just that 1kb file. It forces me to pack every other file in it too. Any target line command for this?
Hi. Thank you very much for your library XmlResourceFile. I used she for decoding RML file of game Avatar. Similarly I created backward library for XML to RML. In library XmlResourceFile you have 2 unkowns. I found what means: Unkown2 is number of nodes XML document, Unkown3 is number of elements attributes.
hii rick
im on a mod for fc2 with your great tool. but now i must pack the files back to .fat
can you tell me please in a message how can i do this. do you have maybe also a programm like this?
thanks a lot for all
[IMT] L. Fino
C2A.Yellowsheep
hi again i ve got your fc2 pack tool, thats amazing , no problem with archiveviewer, i ve pack and unpack the fat files without problem, but i m unable to use the xml converter files, just i need what commands to write in dos, please can you give me an example, i mgetting crazy, thanks.
Please, someone knows how to convert an XML file for RML?
Holy Shit! I just played some audio files with Nero Showtime, just download and install Nero 9 and open the sounds.dat and sound_english.dat with nero showtime and you will get around 6 à 10 seconds of sound…
weird….
In sounds_english.dat you will hear around the 5 sec of the Jackall…
Hey Rick, is it possible to pack something into a .dat using your BuildArchive without it destroying all the other files?
E.g. if I packed a 1kb in a .dat, it’d delete everything inside it and it would be just that 1kb file. It forces me to pack every other file in it too. Any target line command for this?
Anyways – forgot to say, very nice tools.
Hi. Thank you very much for your library XmlResourceFile. I used she for decoding RML file of game Avatar. Similarly I created backward library for XML to RML. In library XmlResourceFile you have 2 unkowns. I found what means: Unkown2 is number of nodes XML document, Unkown3 is number of elements attributes.
Once more thanks.
That’s very cool, and thanks for the information.
Hello, Rick would like to know if you’ve done the tool that converts XML to RML?
Thank you in advance.
Is there any way to repack the files?
hii rick
im on a mod for fc2 with your great tool. but now i must pack the files back to .fat
can you tell me please in a message how can i do this. do you have maybe also a programm like this?
thanks a lot for all
[IMT] L. Fino
C2A.Yellowsheep
hi can put an example of the order to do in convertor xml files please
hi again i ve got your fc2 pack tool, thats amazing , no problem with archiveviewer, i ve pack and unpack the fat files without problem, but i m unable to use the xml converter files, just i need what commands to write in dos, please can you give me an example, i mgetting crazy, thanks.
have you got any mod to place vehicles and weapons from fortunes pack in fc2 map editor? my e mail is escupealabandera@hotmail.com, thnks