This entry was posted
on Tuesday, October 28th, 2008 at 12:59 pm and is filed under Far Cry 2.
You can follow any responses to this entry through the RSS 2.0 feed.
You can leave a response, or trackback from your own site.
55 Responses to “Unstable FC2 tool binaries from SVN revision 4”
Holy Shit! I just played some audio files with Nero Showtime, just download and install Nero 9 and open the sounds.dat and sound_english.dat with nero showtime and you will get around 6 à 10 seconds of sound…
Hey Rick, is it possible to pack something into a .dat using your BuildArchive without it destroying all the other files?
E.g. if I packed a 1kb in a .dat, it’d delete everything inside it and it would be just that 1kb file. It forces me to pack every other file in it too. Any target line command for this?
Please, someone knows how to convert an XML file for RML?
Holy Shit! I just played some audio files with Nero Showtime, just download and install Nero 9 and open the sounds.dat and sound_english.dat with nero showtime and you will get around 6 à 10 seconds of sound…
weird….
In sounds_english.dat you will hear around the 5 sec of the Jackall…
Hey Rick, is it possible to pack something into a .dat using your BuildArchive without it destroying all the other files?
E.g. if I packed a 1kb in a .dat, it’d delete everything inside it and it would be just that 1kb file. It forces me to pack every other file in it too. Any target line command for this?
Anyways – forgot to say, very nice tools.